Search Results
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Thread: Touhou is not fun to play anymore (Glancing Blows feedback thread)
Post: RE: Touhou is not fun to play anymore (Glancing Bl...
I think the approach taken with capping hit and evade is backwards, and overall detrimental to the concept of build diversity. The bonus hit and evade from battle effects was capped, but the baseline ... |
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Jeff |
Balance Fu
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17 |
6,887 |
11-28-2021, 04:03 PM |
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Thread: Happy Thanksgiving!
Post: Happy Thanksgiving!
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Jeff |
Fruity Rumpus General
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1 |
5,367 |
11-26-2021, 01:52 AM |
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Thread: Where curses? (2.53)
Post: RE: Where curses? (2.53)
Hard disagree. Specific cursed/doomed weapons are some of the last remaining rare items in the game, and I like having treasure to hunt.
Which ones are you looking for specifically? I may have them l... |
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Jeff |
Balance Fu
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1 |
1,174 |
11-05-2021, 05:30 PM |
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Thread: Auto-Path Inside
Post: Auto-Path Inside
Quick QoL suggestion regarding the click-to-move feature. Clicking to move will currently make your character walk into special dungeons (but not normal BDPs) and most houses. I assume this is happeni... |
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Jeff |
Quality-of-Life (QoL)
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0 |
958 |
10-29-2021, 12:24 PM |
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Thread: Quality Tools and Material (Hard)
Post: RE: Quality Tools and Material (Hard)
The difficulty of crafting these tools has already been trivialized by the availability of their other components, conveniently and nonsensically sold at the casino.
Going to vote hard no on this, an... |
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Jeff |
Suggestions
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5 |
2,743 |
10-26-2021, 09:09 PM |
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Thread: When is it okay, to ignore evade? (discussion)
Post: RE: When is it okay, to ignore evade? (discussion)
Discussions about which class abilities should have +hit added to them, and about which skills should ignore evasion, fail to address the underlying issue. If your truck is making funny sounds and has... |
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Jeff |
Balance Fu
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15 |
7,124 |
10-22-2021, 12:25 PM |
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Thread: The Issues with Glancing Blows / Full Evasion
Post: RE: The Issues with Glancing Blows / Full Evasion
I greatly dislike the idea of limiting player-applied buffs and debuffs. It is the system design itself that needs to be addressed, rather than the stats and skills that exacerbate the existing proble... |
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Jeff |
Balance Fu
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5 |
2,935 |
10-19-2021, 12:56 AM |
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Thread: Hit and Evade Options for Classes
Post: RE: Hit and Evade Options for Classes
Very poor comparisons. Not every build needs crit, and while more health is nice, it isn't a necessity.
Players can opt out of the evasion game by dropping CEL for DEF/RES/VIT and heavy armor. But n... |
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Jeff |
Balance Fu
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10 |
5,158 |
10-18-2021, 08:50 PM |
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Thread: Hit and Evade Options for Classes
Post: RE: Hit and Evade Options for Classes
If every build is forced to invest in SKI then you may as well scrap the stat, reduce total character stat points and give everyone the same baseline hit value across the board. At present it only giv... |
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Jeff |
Balance Fu
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10 |
5,158 |
10-18-2021, 07:45 PM |
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Thread: Hit and Evade Options for Classes
Post: RE: Hit and Evade Options for Classes
I think these are all good ideas, but more broadly I have to ask, is this really healthy for the game? Should players be so focused on sprinting toward massive amounts of hit or evade to come out as t... |
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Jeff |
Balance Fu
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10 |
5,158 |
10-16-2021, 01:54 PM |
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Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff
The "I have a life outside the game" schtick is cliche and tiresome. Everyone has lives outside of games; your time management skills are just poor. Or alternatively, maybe you are not as passionate a... |
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Jeff |
General Discussion
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28 |
15,589 |
09-30-2021, 11:43 PM |
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Thread: Hmm...I think...we need a new verb?
Post: RE: Hmm...I think...we need a new verb?
It's true that it doesn't make much sense that one would emote what they're thinking, since folks are not mind readers. If you really have to get something across, just get a little creative.
Edgy Ch... |
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Jeff |
Suggestions
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6 |
3,013 |
09-29-2021, 02:53 PM |
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Thread: Bookkeeping - Item Popularity
Post: RE: Bookkeeping - Item Popularity
(09-13-2021, 11:24 AM)sadbot Wrote: Some kind of data on item popularity would be a powerful tool for balancing. Weapons are in a pretty good spot after the recent changes, but there are still many ... |
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Jeff |
General Discussion
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10 |
6,500 |
09-13-2021, 05:56 PM |
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Thread: You feel no sense of danger at all!
Post: You feel no sense of danger at all!
Hi there,
New player and been lurking for a couple weeks. I noticed that enemies will scale to your level in some areas, but not in others.
In particular I think it would be more interesting if enem... |
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Jeff |
Suggestions
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0 |
830 |
08-27-2021, 11:44 PM |