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Post Author Forum Replies Views Posted [asc]
    Thread: Gone Nuclear
Post: RE: Gone Nuclear

I think we're just talking in circles here. While I agree with the premise of the Autumn's post, it'd probably just be easier to hit the thing we all agree is an issue: Impure Element. If changing it...
Slydria
Slydria
Balance Fu 28 1,499 11-18-2024, 08:36 PM
    Thread: Make gold bars easier to carry.
Post: RE: Make gold bars easier to carry.

It sucks having an exclusive macro for destroying gold bars; the intended purpose is to force you to eventually go back to a pawn shop but it's just a timewaster that serves not much point. It really...
Miller
Miller
Suggestions 8 366 11-18-2024, 02:21 PM
    Thread: Make gold bars easier to carry.
Post: Make gold bars easier to carry.

Gold bars are heavy af, when I was trying out G6, I could kind of see why, given the random chests full of gold bars. But on Korvara, you kill one level 60+ boss and you're suddenly carrying 30+ more...
zericosmic
zericosmic
Suggestions 8 366 11-18-2024, 12:00 PM
    Thread: Shaitan - Painful Grip Boogaloo
Post: Shaitan - Painful Grip Boogaloo

How do you do fellow corrupted players This has probably been discussed ever since corrupted got their cool traits and despite this trait being nerfed from its first inception eons ago, it's still be...
K Peculier
K Peculier
Balance Fu 6 391 11-13-2024, 08:57 AM
    Thread: status effect icons!!
Post: status effect icons!!

SO a while back i got very annoyed because i couldn't see at a glance whether my songs were active, and the desire to correct that spiraled into a whole Thing and a half so far, i've done icons for w...
pilcrow
pilcrow
Submissions 0 133 11-11-2024, 03:44 PM
    Thread: Boss Timer on Scars
Post: Boss Timer on Scars

It'd be nice in Korvara to be able to have a rough check on when scars go away, or when bosses respawn. This could be placed upon interaction with a scar, and just provide something like "Scar will di...
Druby
Druby
Suggestions 2 261 11-05-2024, 12:04 PM
    Thread: A Dicey Suggestion
Post: A Dicey Suggestion

Adderall makes you pace around your room thinking about dice math for 70 minutes. A while ago, there was a brief discussion in the discord about adding optional skill modifiers to dice rolls, similar...
Turadis
Turadis
Suggestions 1 246 10-16-2024, 07:00 PM
    Thread: Make Firthrowers ̶C̶o̶o̶l̶e̶r̶ Hotter!
Post: Make Firthrowers ̶C̶o̶o̶l̶e̶r̶ Hotter!

Firthrowers, and throwers as a category (even if there's only just one right now!) could be so much cooler than just a straight line. They don't really compare in the slightest to launchers (well, jac...
AkaInuHime
AkaInuHime
Balance Fu 3 328 10-07-2024, 06:56 AM
    Thread: Dark Imbue (Ghost)
Post: RE: Dark Imbue (Ghost)

Do keep in mind that if an axe basic hitter connects the hit with a dodgy that dodgy is usually straight up fucking dead within the next turn. This skill has a very liable chance to go from "useless"...
Entropy
Entropy
Balance Fu 10 840 10-03-2024, 02:54 PM
    Thread: Subtle Heal Cut
Post: RE: Subtle Heal Cut

not tooting my own horn here when i say this, but as someone who has done much healing rp in my time, i don't see this original suggestion as unreasonable. now do i see it as metagame if someone notic...
Blissey
Blissey
Quality-of-Life (QoL) 20 1,781 09-29-2024, 06:04 PM
    Thread: Please Remove Homunculi HP Penalty
Post: Please Remove Homunculi HP Penalty

Homunculi have it pretty bad generally, there are some pretty fringe cases with Amalgama and Salamandra where their racials CAN justify the HP cut but generally I think for most of their builds, havin...
Autumn
Autumn
Balance Fu 6 591 09-27-2024, 10:01 PM
    Thread: Sawrock's Non-Serious Suggestion Thread
Post: RE: Sawrock's Non-Serious Suggestion Thread

desert wind refill pocket sand
Sawrock
Sawrock
General Discussion 95 36,668 09-11-2024, 09:21 PM
    Thread: SL2 interactive map construction log
Post: SL2 interactive map construction log

Hello everybody.  After asking dev and getting his approval, i'm making a website for a SL2 interactive map.  I'm doing this because this is something i wanted to do for a while now but had other pr...
lalchi
lalchi
General Discussion 7 987 09-05-2024, 04:16 PM
    Thread: [v.2.89c(Live)] Immunity Overwritten
Post: RE: [v.2.89c(Live)] Immunity Overwritten

I had a similar problem with Cursed Wounds, where a 6 duration status from Gae Baed special strike got overwritten by a 3 duration from either matador or the gae baed basic itself, I forget. Mild disa...
AkaInuHime
AkaInuHime
Bug Reports 2 355 08-17-2024, 06:07 AM
    Thread: Korvara's content, what'cha think?
Post: RE: Korvara's content, what'cha think?

Oh boy war talk~! Now I enjoy conflict, some of my favorite roleplay has been based on conflict (hugs and kisses to Matthewmps and his character Pinkie) Now I wasn't there to actually observe the la...
zericosmic
zericosmic
General Discussion 44 6,212 08-10-2024, 01:56 PM
    Thread: Korvara's content, what'cha think?
Post: RE: Korvara's content, what'cha think?

No more wars. PLEASE. Player vs player conflict is never well done ESPECIALLY on that scale. I've had to deal with both the 'wars' on korvara and I only ever had fun when i was fighting a PvE encounte...
matthewmwps
matthewmwps
General Discussion 44 6,212 08-10-2024, 04:31 AM
    Thread: Korvara's content, what'cha think?
Post: RE: Korvara's content, what'cha think?

we do not need a war the last one was bad
Toffee
Toffee
General Discussion 44 6,212 08-10-2024, 12:03 AM
    Thread: Korvara's content, what'cha think?
Post: RE: Korvara's content, what'cha think?

Speaking as an EM.  I think the content of an event really just depends of the author intent and the surrounding around. I have a lot of event i wanna do that i have in head but never really had the ...
lalchi
lalchi
General Discussion 44 6,212 08-09-2024, 10:58 PM
    Thread: Mask of the Night Lord
Post: Mask of the Night Lord

I got a short and sweet one here. Given the fact that Shapeshifter exists, I'd like to suggest that Yokai just be added to the Mask as default forms one can take.  I know we've got a bunch of them in...
Kazzy
Kazzy
Quality-of-Life (QoL) 1 289 08-06-2024, 05:12 PM
    Thread: Non-Mono Arbalest! (Special Armament Buff)
Post: Non-Mono Arbalest! (Special Armament Buff)

Can Special Armament be made into a main class thing instead of being mono-class thing? Ever since the rework hype has died down and we take an objective look at the class itself, it's still in a pre...
TheCommonNoob
TheCommonNoob
Balance Fu 3 508 08-05-2024, 07:20 PM
    Thread: More Bunny Ears
Post: More Bunny Ears

[Image: https://i.imgur.com/pgiclDv.gif] leporidae have had it bad for too long and lop ears are cute designed for additive blending
pilcrow
pilcrow
Submissions 2 424 08-05-2024, 02:21 PM
    Thread: Simulation Vs. Storytelling
Post: RE: Simulation Vs. Storytelling

Prefacing this post by saying I'm kind of tired while writing it and am going to ramble, so apologies if this isn't very coherent. Turadis Wrote:I dislike how scripted Korvara is. It is even moreso t...
Neus
Neus
General Discussion 18 3,213 07-22-2024, 05:23 PM
    Thread: Simulation Vs. Storytelling
Post: RE: Simulation Vs. Storytelling

This is a very interesting and insightful thread, so +1 from me. Wall time. My immediate thought is that nobody who falls on either extreme end of this proposed spectrum could likely tolerate SL2 as ...
Turadis
Turadis
General Discussion 18 3,213 07-22-2024, 04:21 AM
    Thread: Hello
Post: RE: Hello

[Video: https://www.youtube.com/watch?v=3Dxdq1B1za8] wake up babe its 2008
Miller
Miller
Fruity Rumpus General 21 9,328 07-17-2024, 01:17 PM
    Thread: Focus on the Focus
Post: RE: Focus on the Focus

(07-16-2024, 10:18 PM)Maromar158 Wrote: I can see situations where a player wants to rp a character with a big focus pool but can't access it as a str/luck/gui maxer without any will/faith/sanTo me ...
Poruku
Poruku
Suggestions 29 3,759 07-16-2024, 10:22 PM
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