Search Results
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Thread: Super Trainee
Post: Super Trainee
Idea....its a bit crazy though
Requires Undeniable innovator, Power of normalcy, Persistence of normalcy and the class trait for each class
Unlocks new hidden class super trainee
Super trainee has ... |
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Lolzytripd |
Class/Race Ideas
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0 |
452 |
03-20-2024, 06:27 AM |
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Thread: Grinding Sucks (Korvara)
Post: RE: Grinding Sucks (Korvara)
Oh, it's absolutely not a good addition to the game!
More 'free' legend inks would solve a good chunk of the grind...
Or just. Raising every race's base stats by 1 and getting rid of the stat booste... |
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Rendar |
General Discussion
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22 |
5,301 |
03-11-2024, 05:26 PM |
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Thread: Remains Harvesting
Post: Remains Harvesting
Since the bug with the terminal upgrade being far too effective was patched (as before I had not realized it was bugged to begin with) gathering remains can be very tedious if you wind up rolling poor... |
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Trexmaster |
Suggestions
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1 |
479 |
03-09-2024, 04:42 AM |
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Thread: Duckneck Wreck
Post: RE: Duckneck Wreck
I'm going to start randomly spawning these as roaming mobs there and hope someone dies to them on accident.
I agree with OP tho. |
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K Peculier |
Suggestions
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4 |
872 |
03-08-2024, 02:07 PM |
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Thread: [2.84 v2] Monster Mercenary HP/FP Regen
Post: RE: [2.84 v2] Monster Mercenary HP/FP Regen
I have the same deal. So long as allied monster mercenaries aren't completely KO'd, they start each fight off with full HP and FP. It's been working that way for me since I started playing in december... |
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AkaInuHime |
Bug Reports
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3 |
476 |
03-07-2024, 05:11 AM |
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Thread: Albedo Operative
Post: Albedo Operative
Can the trait Albedo Operative be given the Sigrogana Nation Start req?
Just so it doesn't exist as a trap option for Korvara players to waste their points on.
I'd say the same for Minor Nobility bu... |
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Trexmaster |
Suggestions
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0 |
289 |
03-07-2024, 01:53 AM |
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Thread: Grinding Sucks (Korvara)
Post: RE: Grinding Sucks (Korvara)
To add onto this.
There are very few people running the level 80 content (See: The bosses).
It's actually easier to solo some of them (Medis), because the mobs are.. frankly? Just unfair and unfun. ... |
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Rendar |
General Discussion
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22 |
5,301 |
03-05-2024, 06:48 AM |
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Thread: Movement Toggle for Korvara
Post: RE: Movement Toggle for Korvara
(03-05-2024, 12:01 AM)Tana Wrote: (03-04-2024, 03:39 PM)sirtrex Wrote: So outside of dungeons people could party up and still have free movement, but inside dungeons people would have to stay in f... |
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sirtrex |
Quality-of-Life (QoL)
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12 |
2,434 |
03-05-2024, 02:17 AM |
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Thread: The use of One-Hand Trait
Post: RE: The use of One-Hand Trait
Making mechanical advantages for fluff based character traits will never end well; nor would branding them obviously to shame whichever ne'er-do-well wants said mechanical advantages. If someone wants... |
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FatherCrixius |
General Discussion
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30 |
7,391 |
03-01-2024, 08:20 PM |
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Thread: The use of One-Hand Trait
Post: The use of One-Hand Trait
Let's face it. People are only taking those for the mechanical advantages, and demanding others to omit the fact they don't have a hand.
There's no solution to this problem, unless there are notable ... |
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Snake |
General Discussion
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30 |
7,391 |
03-01-2024, 07:53 PM |
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Thread: Ducks in the Clouds
Post: Ducks in the Clouds
Ducknecks should be added to the Sea of Clouds because it'd be funny even if it was a temporary thing. We've got so many things like insects and birdies, but not enough flying ducks. We need more quac... |
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Fern |
Suggestions
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3 |
722 |
03-01-2024, 02:07 AM |
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Thread: New Duckneck Enemy
Post: New Duckneck Enemy
So the sea of clouds has a lot of different birds. We got fire birds, wind birds, dead birds, uh... Snakes? But there's one portion of the spectrum that is woefully missing. That's right, aquatic bird... |
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Poruku |
Suggestions
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3 |
775 |
03-01-2024, 02:07 AM |
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Thread: Sea of Clouds suggestion
Post: Sea of Clouds suggestion
So I've been thinking and I think I've realized that the Sea of Clouds is lacking a specific something. A majestic creature, regal in frame, standing tall and proud. Something that can truly reach int... |
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Rockabye |
Suggestions
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3 |
667 |
03-01-2024, 02:07 AM |
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Thread: Duckneck Wreck
Post: Duckneck Wreck
As much as I loathe them, and the area this would be for, and the game in general... ducknecks should be added to Sea of Clouds. It's only fair.
Make them drop duck meat- no need to add recipies usin... |
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Sawrock |
Suggestions
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4 |
872 |
03-01-2024, 02:07 AM |
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Thread: Crafting Levels Posterity
Post: Crafting Levels Posterity
Can we have a command that shows us our current crafting levels?
It'd also be nice to have shown available points to spend in crafts, as presently there is no way to know how many crafting levels you... |
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Trexmaster |
Quality-of-Life (QoL)
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0 |
353 |
02-05-2024, 05:26 AM |
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Thread: Gun Strings (Archer Gun Adjustments)
Post: Gun Strings (Archer Gun Adjustments)
Here is a couple of suggestions to currently existing bow skills that should probably be compatible with guns in addition to bows:
Quote:Snake Shot:
-Changed to be enabled with Gun weaponry as wel... |
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Autumn |
Suggestions
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1 |
589 |
10-02-2023, 05:11 PM |
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Thread: In the guild window, add "close window" button to the top
Post: RE: In the guild window, add "close window" button...
Absolutely +1, I always have a mini panic attack and be very cautious when hovering my mouse over the guild menu. |
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Skimmy2 |
Quality-of-Life (QoL)
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2 |
1,051 |
08-29-2023, 11:07 PM |
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Thread: In the guild window, add "close window" button to the top
Post: RE: In the guild window, add "close window" button...
Would be nice to have it at the top and also not have it right next to the "delete guild" button |
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Poruku |
Quality-of-Life (QoL)
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2 |
1,051 |
08-28-2023, 07:44 PM |
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Thread: In the guild window, add "close window" button to the top
Post: In the guild window, add "close window" button to ...
Hello,
So, Guilds can now be MUCH larger than they were previously, and if you open the window, you need to scroll ALL the way to the bottom to close it.
This is a minor annoyance, so could the "clo... |
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lordpidey |
Quality-of-Life (QoL)
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2 |
1,051 |
08-26-2023, 12:56 PM |
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Thread: Grindylow Plushie
Post: RE: Grindylow Plushie
bumping this please add the plushie I beg you |
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Frozen |
Submissions
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3 |
2,376 |
08-07-2023, 11:28 PM |
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Thread: bird legs
Post: bird legs
So. Hear me out. Bird legs for bird races. Those being Corbie, Phenex, and Heron.
I know we got wing-arms veto'd for good reason but we have at least one race with animalisitic feetsies (apertaurus) ... |
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Trexmaster |
Suggestions
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9 |
2,398 |
07-31-2023, 11:24 PM |
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Thread: Pumpkin lollipop consistency
Post: RE: Pumpkin lollipop consistency
Hear me fellow SL2 weebs. We must campaign to ADD MOCHI ICE CREAM TO THE GAME
IT WILL BE THE SAME--MECHINCALLY THE-THE SAME AS PUMPKIN LOLIPOPS BUT YOU COOK IT WITH RICE AND MILK AND SUGAR AND MAYBE ... |
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Turadis |
Quality-of-Life (QoL)
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13 |
4,133 |
07-29-2023, 06:59 AM |
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Thread: Martial Artist Promotion - Grappler
Post: Martial Artist Promotion - Grappler
A highly requested concept penned by someone who isn't very highly requested, still I thought it would be worth an evening to writing up my ideas for a grappler centric promotion class for martial art... |
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Autumn |
Class/Race Ideas
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5 |
2,131 |
07-15-2023, 04:49 AM |
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Thread: Martial Magical Inflicts
Post: Martial Magical Inflicts
As it stands, certain class combos have it too easy busting down everything in their path. Namely, martial classes with a subclass in hexer. Don't like a mage? Black bubble. Tank? Wretched oils. It's ... |
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Pyro |
Balance Fu
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10 |
3,845 |
07-03-2023, 02:38 AM |
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Thread: Happy Trails
Post: RE: Happy Trails
SL2 is better now than ever before.
I'd rather have this than the previous situation we had of literally nobody ever getting banned and some of the worst, most awful behavior simply being tolerated. ... |
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FaeLenx |
General Discussion
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26 |
11,831 |
06-29-2023, 06:23 AM |