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Thread: Pike
Post: Pike
New polearm: Pike
3 range, rarity 3 stars
0 crit (115%)
85 hit
power: 9
scaling: Finesse (70% str, 30% ski)
weight: 16
Attacking enemies within 1 range incurs a 20% accuracy and damage penalty, and ... |
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Poruku |
Suggestions
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1 |
107 |
10-07-2024, 07:08 PM |
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Thread: Sawrock's Non-Serious Suggestion Thread
Post: RE: Sawrock's Non-Serious Suggestion Thread
Add a fuel tank hand slot item, and the material of the fuel tank determines what ammunition the firthrower uses. Different ores have different effects, changing the damage type and status inflicted |
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Poruku |
General Discussion
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75 |
32,348 |
10-07-2024, 06:40 PM |
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Thread: Dark Imbue (Ghost)
Post: RE: Dark Imbue (Ghost)
I think it would be a good skill if it simply lasted 5 rounds instead of 3. It's just almost unusable at 3, but at 5 it would be solid |
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Poruku |
Balance Fu
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9 |
349 |
10-03-2024, 07:13 PM |
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Thread: Subtle Heal Cut
Post: RE: Subtle Heal Cut
Yeah I guess it's just my personal view on the matter. Though I guess it doesn't really matter in the end, not like anyone cares whether someone is a homonculus or not. Having that information be reve... |
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Poruku |
Quality-of-Life (QoL)
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20 |
892 |
09-30-2024, 05:00 PM |
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Thread: +10% power
Post: RE: +10% power
After looking at your numbers I was about to say, well in my calc the grand axe and burngada have the same SWA. I gave them the exact same modifiers and the grand axe just has 1 extra base power. But ... |
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Poruku |
Balance Fu
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9 |
439 |
09-21-2024, 05:11 AM |
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Thread: +10% power
Post: +10% power
[Image: https://i.imgur.com/EkAX3AO.png]
"+10% power" is apparently 6 damage on a charge minded spell when you have 150 swa
I propose we make this effect at least apply to SWA instead of whatever "p... |
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Poruku |
Balance Fu
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9 |
439 |
09-21-2024, 01:23 AM |
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Thread: Nation Traits
Post: RE: Nation Traits
Bonuses to talents sounds awesome, but the OP proposed extra talent points, that's why. The issue with it is that some builds have extra free talent points while others don't have enough. It's a bit o... |
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Poruku |
Suggestions
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8 |
603 |
09-08-2024, 05:04 AM |
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Thread: Purge the feeble-minded...
Post: RE: Purge the feeble-minded...
(09-04-2024, 05:04 AM)zericosmic Wrote: (09-03-2024, 06:26 PM)Poruku Wrote: To me the most egregious one is the Vale. My guess as to the reason why that is, is that the Vale is an adventuring hub ... |
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Poruku |
Suggestions
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17 |
1,167 |
09-04-2024, 04:30 PM |
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Thread: Purge the feeble-minded...
Post: RE: Purge the feeble-minded...
To me the most egregious one is the Vale. There's no reason why the vale would have all these NPCs, and we wouldn't have that in other inns around the world. The fact they're all unique adds even more... |
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Poruku |
Suggestions
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17 |
1,167 |
09-03-2024, 06:26 PM |
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Thread: Maximum Hit cap
Post: RE: Maximum Hit cap
Yeah the mobs in the ice cavern also all have crazy hit. I think normal mobs shouldn't have more than like 250 hit at the absolute max |
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Poruku |
Balance Fu
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9 |
741 |
08-28-2024, 10:36 PM |
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Thread: Nationality Rationality
Post: RE: Nationality Rationality
I would agree with this if you got 1.5 aptitude |
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Poruku |
Suggestions
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4 |
305 |
08-28-2024, 10:29 PM |
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Thread: Just one more kensei buff please dev just one more buff to kensei and it'll be good
Post: Just one more kensei buff please dev just one more...
Although kensei is an awesome class with some arguably strong tools, there are many things holding it back that are difficult to get around.
1: Swords are bad at crit.
The issue isn't that sword crit... |
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Poruku |
Balance Fu
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15 |
1,194 |
08-21-2024, 05:15 PM |
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Thread: Idea for Ghost's "Evade Buff".
Post: RE: Idea for Ghost's "Evade Buff".
Duelist getting even a little +10 evade would be awesome |
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Poruku |
Suggestions
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11 |
893 |
08-21-2024, 01:38 PM |
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Thread: Idea for Ghost's "Evade Buff".
Post: RE: Idea for Ghost's "Evade Buff".
I feel like the last thing we need is even more ghost/bk synergy... Ghost isn't even good at applying fear
Here's my suggestion
1: You have +5 evade versus people affected by claret call.
2: New ski... |
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Poruku |
Suggestions
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11 |
893 |
08-19-2024, 02:02 PM |
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Thread: Korvara's content, what'cha think?
Post: RE: Korvara's content, what'cha think?
(08-15-2024, 05:15 PM)Snake Wrote: - A place for necromancers and dark mages, the cemetery or crypt mentioned.
- A place for bandits and scumbags that is not a claustrophobic little cavern, a lil' b... |
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Poruku |
General Discussion
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44 |
4,380 |
08-15-2024, 05:50 PM |
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Thread: Korvara's content, what'cha think?
Post: RE: Korvara's content, what'cha think?
I think the biggest issue is simply the dependence on people in power for events, both Leaders and EMs.
There is an expectation that leaders will "provide content" for people to do. Leaders of pretty... |
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Poruku |
General Discussion
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44 |
4,380 |
08-12-2024, 03:20 AM |
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Thread: Idea - Drop Amplifier
Post: RE: Idea - Drop Amplifier
Would be nice to have this for other rarities, but yeah, we definitely need something like this. If I had a penny for every time I saw someone lament that they have been grinding for a specific item f... |
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Poruku |
Suggestions
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7 |
634 |
08-03-2024, 02:48 PM |
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Thread: pocky atelier =͟͟͞͞ʕ•̫͡•ʔ
Post: RE: pocky atelier =͟͟͞͞ʕ•̫͡•ʔ
That's quite poggers my dear |
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Poruku |
General Discussion
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7 |
844 |
07-29-2024, 03:49 PM |
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Thread: Roleplay & Mechanics, Interacting more with the world.
Post: RE: Roleplay & Mechanics, Interacting more with th...
Yo this sounds so fucking rad. Having skills for rolls would make events so much more fun! |
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Poruku |
General Discussion
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4 |
589 |
07-27-2024, 03:56 PM |
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Thread: Additional Starter Weapons
Post: RE: Additional Starter Weapons
I would like to see "throwing dagger" and "javelin" in the base shop. Totally terrible items but useful at level 1 for sure |
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Poruku |
Suggestions
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8 |
762 |
07-25-2024, 07:43 PM |
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Thread: Handy Tooltips
Post: RE: Handy Tooltips
Let's also add the xp bonus to the APT tooltip |
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Poruku |
Suggestions
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4 |
451 |
07-23-2024, 02:43 PM |
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Thread: Polk monthly weird/sad post at 3am that I won't delete this time I swear
Post: Polk monthly weird/sad post at 3am that I won't de...
When I look back at the wake of these stories we call roleplay, I think of the people left behind. I think about the characters and their dreams and hopes, that intertwined with my own. Though we like... |
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Poruku |
General Discussion
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4 |
480 |
07-22-2024, 06:35 AM |
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Thread: Can we talk about GS and Mass unsummon?
Post: RE: Can we talk about GS and Mass unsummon?
When you say PvE you probably mean grinding. It's normal that summoner classes play more slowly, making them worse for quick grind, but summoner is definitely very powerful in event pve where the goal... |
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Poruku |
Balance Fu
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45 |
3,901 |
07-19-2024, 11:53 PM |
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Thread: Custom Idle Status
Post: RE: Custom Idle Status
I would say this should be something available not just when idle. Thus allowing people to have a quick sentence show up on hover like the "idle" text.
For instance if you're in the process of dancin... |
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Poruku |
Suggestions
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12 |
3,999 |
07-19-2024, 08:16 PM |
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Thread: Can we talk about GS and Mass unsummon?
Post: RE: Can we talk about GS and Mass unsummon?
(07-19-2024, 04:25 PM)Shujin Wrote: I would suggest starting from the top, with the most unfair mechanics.
-Double turning after Summoner Death
-Fire/Wind Elementals/yukionna reflect, cause they cou... |
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Poruku |
Balance Fu
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45 |
3,901 |
07-19-2024, 07:50 PM |