Search Results
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Thread: Random Stat Rerolling
Post: RE: Random Stat Rerolling
I would rather just have the items with random values be given a static value. |
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MegaBlues |
Suggestions
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9 |
157 |
12-02-2023, 11:09 AM |
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Thread: Fungus(cloth) Amongus
Post: Fungus(cloth) Amongus
Fungusbark and Moldy Pages are both niche, but good materials that I think will see a lot more use with the most recent update. But I think adding a cloth material that has the same effect would help ... |
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Toffee |
Balance Fu
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0 |
94 |
11-23-2023, 11:12 PM |
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Thread: Status Order of Operations (Heart of the Lion)
Post: RE: Status Order of Operations (Heart of the Lion)
I've changed it to remove Fear when its effect triggers. |
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Neus |
Balance Fu
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1 |
192 |
11-23-2023, 05:37 PM |
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Thread: Charging Strike and Charge: A Tale of Loss
Post: RE: Charging Strike and Charge: A Tale of Loss
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Neus |
Balance Fu
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4 |
258 |
11-23-2023, 05:36 PM |
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Thread: Special Strikes Are Kinda Weak
Post: RE: Special Strikes Are Kinda Weak
Special Strikes are a cool concept but suffer on three fundamental pain points:
- They generally don't trigger very often, even with the added layer of bad luck protection. (Most Special Strikes star... |
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Slydria |
Balance Fu
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8 |
527 |
11-22-2023, 08:12 PM |
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Thread: Special Strikes Are Kinda Weak
Post: Special Strikes Are Kinda Weak
The effects on special strikes can be either pretty good or pretty meh, that's not what I'm discussing today though, these things are really not great, it feels like they were originally thought up an... |
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Autumn |
Balance Fu
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8 |
527 |
11-22-2023, 09:05 AM |
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Thread: The State of Level 80 Bosses
Post: RE: The State of Level 80 Bosses
Not to mention the time it takes waiting for them to even spawn in the first place. It takes about an hour for a boss to despawn and become spawnable again, the only difference at higher levels is how... |
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Trexmaster |
Suggestions
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7 |
330 |
11-13-2023, 11:11 PM |
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Thread: The State of Level 80 Bosses
Post: The State of Level 80 Bosses
Hi.
You may know me as the person who runs Medis a lot. I enjoy the lvl 80 bosses quite a bit, more specifically the 'named' ones. Medis, Relei, Radigal. They present a difficult and worthy challenge... |
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Red Witch |
Suggestions
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7 |
330 |
11-13-2023, 07:03 PM |
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Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart
In my opinion, Boneheart doesn't need to be anything more than 10~15 C.Evade. CEvade is already a 1:1 effective stat conversion if you only care about getting CEvade from their respective stats.
al... |
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Miller |
Balance Fu
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25 |
1,178 |
11-04-2023, 08:34 PM |
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Thread: profile song start time
Post: profile song start time
I can't find the thread about this, but it would be really nice to be able to add a start time to youtube videos so that we can skip lengthy/disruptive intros or skip to the specific part of a song th... |
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Poruku |
Suggestions
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1 |
135 |
11-03-2023, 03:20 PM |
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Thread: [v2.79] Down AND out
Post: [v2.79] Down AND out
The following skills can still hit and apply their effects to dead players:
-Divine Shower
-Checkmate
Dances must have gotten fixed cause I checked those and they were fine.
Checkmate is not a huge... |
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Autumn |
Bug Reports
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5 |
258 |
11-02-2023, 03:54 AM |
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Thread: Attack Regalia Request - Grungy Claws
Post: Attack Regalia Request - Grungy Claws
Your unarmed weapon cannot have an attack regalia applied to it for fairly obvious reasons, I'd like to request the ability to do so. I'd like to be able to apply an Attack Regalia to my Grudge Claws,... |
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Autumn |
Suggestions
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0 |
133 |
10-29-2023, 07:57 AM |
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Thread: Status Order of Operations (Heart of the Lion)
Post: Status Order of Operations (Heart of the Lion)
I wasn't sure where exactly to put this but my request in this case is specific to one interaction.
Heart of the Lion's temporary (3 round) fear immunity vs Irrational Fear.
Right now the immunity i... |
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Trexmaster |
Balance Fu
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1 |
192 |
10-28-2023, 07:53 PM |
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Thread: Charging Strike and Charge: A Tale of Loss
Post: RE: Charging Strike and Charge: A Tale of Loss
(10-28-2023, 01:56 PM)Snake Wrote: Charging Strike should just become a buff after you use Charge, rather than some hard-coded invisible condition.
It would fix this issue completely.
That was what... |
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SpaceShibe |
Balance Fu
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4 |
258 |
10-28-2023, 04:45 PM |
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Thread: Making Reactive Armor Reactive Again
Post: RE: Making Reactive Armor Reactive Again
(10-28-2023, 01:54 PM)Snake Wrote: Rather than going backwards, I think it'd be more interesting to push this armor forward. Make it grant an unique Self-Destruct skill as a bonus effect of the armo... |
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SpaceShibe |
Balance Fu
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8 |
463 |
10-28-2023, 04:43 PM |
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Thread: Bonus Bloodshed: Not So Stylish
Post: Bonus Bloodshed: Not So Stylish
Simple change and buff that would legitimately make this worth being a main class skill:
Change it so it applies on changing to Reaver stance, that's it. It can keep the 1 round duration.
Demon Hunt... |
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SpaceShibe |
Balance Fu
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6 |
355 |
10-27-2023, 05:49 AM |
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Thread: TYPE-C: STARLIGHT DESTROYER
Post: TYPE-C: STARLIGHT DESTROYER
[Image: https://cdn.discordapp.com/attachments/3...3c380b150&]
Inspired by the Starlight Vanguards from the Deep Wastes, Zero Two from Kirby, and even a little bit of Skeletron Prime from Terrari... |
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WaifuApple |
Submissions
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2 |
297 |
10-26-2023, 04:13 PM |
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Thread: Katana Dork Special (Sheath Sword + Voltiger)
Post: RE: Katana Dork Special (Sheath Sword + Voltiger)
With the prevalence of (boringly) building an overwhelming amount of defense, it would be nice if Kensei could helm splitter even a tiny fracture on those opposing builds with some more reliable tools... |
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K Peculier |
Balance Fu
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2 |
214 |
10-26-2023, 11:44 AM |
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Thread: Katana Dork Special (Sheath Sword + Voltiger)
Post: Katana Dork Special (Sheath Sword + Voltiger)
Simple change, can we have sheath sword grant Voltiger or Voltiger-like buff that only affects Kensei Skills for 1 round at the start of the next round? This could be attached to Zen Blade or Sheath S... |
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Miller |
Balance Fu
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2 |
214 |
10-26-2023, 11:37 AM |
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Thread: Making Reactive Armor Reactive Again
Post: RE: Making Reactive Armor Reactive Again
I loved Reactive Armor. I'd always eagerly await any new updates thinking 'will this let me abuse Reactive Armor more?'.
Then it was taken out back and shot.
Yes, it has infinitely looped more than ... |
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Trexmaster |
Balance Fu
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8 |
463 |
10-26-2023, 06:20 AM |
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Thread: Memory Shards
Post: Memory Shards
Can we have a toggle in preferences to see shards regardless of whether we've collected them or not?
This would be helpful for partying with players who've not gathered all the shards to help them wi... |
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Trexmaster |
Quality-of-Life (QoL)
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3 |
255 |
10-24-2023, 12:21 AM |
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Thread: [v2.78] Mutated Gunbows
Post: RE: [v2.78] Mutated Gunbows
This is not a bug. Mutating a weapon changes the basic attack skill type to the Bow's, which results in a difference of range (for other weapons). The reason this isn't the case for the other weapon t... |
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Neus |
Bug Reports
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1 |
127 |
10-20-2023, 04:32 PM |
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Thread: Keen Hearing + Quiet Person Drawback
Post: RE: Keen Hearing + Quiet Person Drawback
(10-19-2023, 08:07 AM)MothEnthusiast Wrote: The injury heal RP is also another aspect that, in reality, doesn't work too well. I went into more detail in another post, but there's a high prevalence ... |
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Conteville |
Suggestions
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7 |
340 |
10-19-2023, 10:38 AM |
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Thread: elemental katanas kinda suck, man
Post: elemental katanas kinda suck, man
As everyone who has looked at Kensei knows...
Elemental katanas have a massive disparity between them. Raijin, Braver, Hisen. They're the top of the class and have been for a while because the elemen... |
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Pyro |
Balance Fu
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8 |
375 |
10-17-2023, 11:08 PM |
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Thread: Soldier Skills
Post: Soldier Skills
I think the base soldier skills are quite old, and since GR2, their reliability has been nullified by the vast majority of hits in the game requiring hit to actually pull off now.
I think a small ge... |
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Autumn |
Balance Fu
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8 |
409 |
10-17-2023, 05:07 AM |