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Post Author Forum Replies Views Posted [asc]
    Thread: Touhou is not fun to play anymore (Glancing Blows feedback thread)
Post: RE: Touhou is not fun to play anymore (Glancing Bl...

I think the approach taken with capping hit and evade is backwards, and overall detrimental to the concept of build diversity. The bonus hit and evade from battle effects was capped, but the baseline ...
Jeff
Jeff
Balance Fu 9 330 11-28-2021, 04:03 PM
    Thread: Snatch Spell Yellow Text [v2.53]
Post: RE: Snatch Spell Yellow Text [v2.53]

It'd be really cool if this got fixed with this bug report thread, since it's like... the third time or so that this specific bug has been reported.
Lewdcifer
Lewdcifer
Bug Reports 2 147 11-13-2021, 05:59 AM
    Thread: Snatch Spell Yellow Text [v2.53]
Post: Snatch Spell Yellow Text [v2.53]

Snatch Spell, under the Bluff special, still shows up in yellow text making it kind of moot point to use as indicated below. [Image: https://i.imgur.com/XchMFeA.png]
Druby
Druby
Bug Reports 2 147 11-12-2021, 07:02 AM
    Thread: Bow scalings need to be adjusted
Post: RE: Bow scalings need to be adjusted

(11-11-2021, 05:19 PM)Snake Wrote: How are people getting more than 100 SWA on a Bow right now while building GUI + STR?[Image: https://i.imgur.com/pt4pCLL.png] CHAD MOTHERFUCKING POWERSHOT, 101 SWA...
Sawrock
Sawrock
Balance Fu 9 255 11-12-2021, 01:31 AM
    Thread: Bow scalings need to be adjusted
Post: RE: Bow scalings need to be adjusted

How are people getting more than 100 SWA on a Bow right now while building GUI + STR?
Snake
Snake
Balance Fu 9 255 11-11-2021, 05:19 PM
    Thread: Bow scalings need to be adjusted
Post: RE: Bow scalings need to be adjusted

(11-11-2021, 07:51 AM)Jeff Wrote: Isn't the best bow currently a mutated shuriken? Then maybe the true bows need to be looked at. Not quite for the reasons you would imagine, also it once again fel...
Autumn
Autumn
Balance Fu 9 255 11-11-2021, 08:12 AM
    Thread: Bow scalings need to be adjusted
Post: RE: Bow scalings need to be adjusted

I believe that the systems that are less beneficial for bows should benefit bows in a way that does not correlate directly to damage, Tana is correct here in that bows have insane range, and quite fra...
Autumn
Autumn
Balance Fu 9 255 11-11-2021, 03:56 AM
    Thread: Spatial Tile Update
Post: Spatial Tile Update

Hi, Am Appo. Usually more familiar with the mapping side of the submissions thread, but the default spatial tiles grind at me so much because they feel like such an eyesore. So I wanted to take a cra...
WaifuApple
WaifuApple
Submissions 0 115 11-06-2021, 01:02 AM
    Thread: Bakery for Houses
Post: Bakery for Houses

[Image: https://i.imgur.com/WQmDW76.png] I would like these floor tiles, the red rugs, and the glass cases + treats for use in houses! That's all. Mostly just the glass cases + treats though. They lo...
Shadbase
Shadbase
Housing 0 77 11-05-2021, 08:49 AM
    Thread: Weather Effects: Player Homes
Post: Weather Effects: Player Homes

If possible I would love to see weather tiles in player houses to trigger rain and snow within player houses. Akin to how we're able to adjust lighting. While I am unsure if this would be applicable, ...
Balor
Balor
Housing 1 113 10-30-2021, 03:27 PM
    Thread: Quality Tools and Material (Hard)
Post: Quality Tools and Material (Hard)

As it is right now, quality tools (Thin Drill, Whetstone, Metal Stitch, etc. etc.) all require Iron Ingots to craft. This is in direct contrast to things like weapon parts (Piercing blade, Razor Guard...
Tana
Tana
Suggestions 8 304 10-26-2021, 06:56 PM
    Thread: The Issues with Glancing Blows / Full Evasion
Post: RE: The Issues with Glancing Blows / Full Evasion

A good summary of why glancing is so limiting. I find myself cramming hit into builds in ways I wish I didn't need to. As someone who loves pvp, I enjoyed the shakeup but as the novelty wears off and ...
Poruku
Poruku
Balance Fu 5 441 10-23-2021, 02:57 PM
    Thread: Additional House Trigger Suggestions
Post: Additional House Trigger Suggestions

Okay, so technically this title is misleading, as they aren't really triggers. But they work almost the same in the sense that they're house furniture that you can place on a tile, but only see in bui...
WaifuApple
WaifuApple
Housing 4 199 10-23-2021, 10:00 AM
    Thread: Status Window
Post: Status Window

The current status window when you click on someone looks a bit outdated, and could stand being updated to the new UI format I feel, this is just some QoL suggestion and shouldn't be high priority, bu...
Autumn
Autumn
Suggestions 2 137 10-21-2021, 09:13 AM
    Thread: Hit and Evade Options for Classes
Post: RE: Hit and Evade Options for Classes

Very poor comparisons. Not every build needs crit, and while more health is nice, it isn't a necessity. Players can opt out of the evasion game by dropping CEL for DEF/RES/VIT and heavy armor. But n...
Jeff
Jeff
Balance Fu 10 539 10-18-2021, 08:50 PM
    Thread: Hit and Evade Options for Classes
Post: RE: Hit and Evade Options for Classes

If every build is forced to invest in SKI then you may as well scrap the stat, reduce total character stat points and give everyone the same baseline hit value across the board. At present it only giv...
Jeff
Jeff
Balance Fu 10 539 10-18-2021, 07:45 PM
    Thread: Races Tier List(s)
Post: RE: Races Tier List(s)

I decided to quickly make one for fun. This one isn't in any particular order, just quick thoughts/my general opinion.   [Image: https://cdn.discordapp.com/attachments/4...97f029.png]
Fern
Fern
Balance Fu 14 760 10-18-2021, 05:38 AM
    Thread: Hit and Evade Options for Classes
Post: RE: Hit and Evade Options for Classes

I think these are all good ideas, but more broadly I have to ask, is this really healthy for the game? Should players be so focused on sprinting toward massive amounts of hit or evade to come out as t...
Jeff
Jeff
Balance Fu 10 539 10-16-2021, 01:54 PM
    Thread: [Permission Request] CHATURANGA
Post: [Permission Request] CHATURANGA

I humbly come before the council to request permission to work on Chaturanga.  I can post progress here, if it pleases the powers that be. I also have some progress already made in the way of tiles i...
KitKatarine
KitKatarine
Mapping 4 377 10-11-2021, 08:29 AM
    Thread: Sayasnooza (Sayakensa changes)
Post: Sayasnooza (Sayakensa changes)

The Sayakensa is a very interesting hand slot item for Kenseis both mechanically as well as thematically as it offers Kenseis the ability to convert all of their skill damage to the Dark Element rathe...
Cogster
Cogster
Balance Fu 1 176 10-05-2021, 08:54 PM
    Thread: Hoot's Ban: My Formal Statement.
Post: RE: Hoot's Ban: My Formal Statement.

Thanks for shedding light on the matter, I for one was in the dark. I want to address anyone that regards my comment at all: PLEASE DO NOT DEMONIZE ANY OF THE PEOPLE INVOLVED IN THIS MATTER. It's not...
Humanne
Humanne
General Discussion 7 1,364 10-04-2021, 08:29 PM
    Thread: Hoot's Ban: My Formal Statement.
Post: Hoot's Ban: My Formal Statement.

Introduction ------------ My name is Drezdin, and I am writing this open letter to address the ban of Hoot and the explicit role I had to play in it.  I understand that by doing so I am painting a m...
Balor
Balor
General Discussion 7 1,364 10-04-2021, 08:49 AM
    Thread: Public Execution of Wyatt Walker
Post: Public Execution of Wyatt Walker

Upon the capture of one Wyatt Walker (Graytooth), The Imperial Guard was set with his execution beginning the next evening. One Emerald Shinobi is credited with the apprehension of this wily desperado...
Lokus
Lokus
Sigrogana 0 153 10-04-2021, 12:39 AM
    Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff

     Hey hey bois - I didn't want to comment originally, but since everyone else did, I do figure I should say a bit. -      On the note of public events, they are something I deliberately avoid. Thou...
Hanzo
Hanzo
General Discussion 28 2,336 10-03-2021, 05:34 AM
    Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff

Kunai>>>Oh, sorry. Forgot that offering a helping hand is a crime here. Let's not start things with comments like these. Appo is right in that apps will open if Dev deems more eventmins nece...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
General Discussion 28 2,336 09-30-2021, 10:33 PM
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