Search Results
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Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart
... Why is the baseline that you SHOULD be getting an extra action over everyone else every turn? Action economy is the strongest thing in any game like this. You should be fighting tooth and nail to ... |
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MothEnthusiast |
Balance Fu
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25 |
1,178 |
11-06-2023, 10:16 PM |
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Thread: Black bolt
Post: RE: Black bolt
VA spells aren't good enough to justify not being compatible with daggers. +1 from me for making them compatible. |
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Fern |
Balance Fu
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11 |
875 |
08-17-2023, 04:33 AM |
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Thread: Team-wide healing Suggestion
Post: RE: Team-wide healing Suggestion
No you really don't.
You got confusions. You got interferences. You don't need to nerf the healing spells any more than they are at the moment. They already has cooldowns. Heck. Malmelo is based on %... |
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Skullcatrons |
Balance Fu
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37 |
3,090 |
07-23-2023, 07:02 PM |
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Thread: Volcanic Hot Verglas
Post: Volcanic Hot Verglas
wow
this one will be controversial
but i really like the idea of dark authority-type beat skills
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Channel Rage
1 SP
Passive (Can be removed, but not toggled)
In stark contrast to the tradit... |
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Pyro |
Suggestions
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17 |
1,712 |
05-05-2023, 08:48 AM |
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Thread: Rustic
Post: Rustic
Rustic is now just a worse Reaper enchant. Can it get bumped up to +10 Power to compensate for the lack of durability? |
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Snake |
Balance Fu
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16 |
1,335 |
05-03-2023, 06:34 PM |
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Thread: Flip shot flip shot flip shot
Post: RE: Flip shot flip shot flip shot
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MegaBlues |
Balance Fu
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18 |
1,726 |
04-26-2023, 03:29 AM |
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Thread: Light Shaft
Post: Light Shaft
One suggestion: Light shaft not affecting the user and their allies. |
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Senna |
Balance Fu
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10 |
1,143 |
04-25-2023, 05:55 AM |
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Thread: Being an Oracle is very punishing
Post: Being an Oracle is very punishing
Currently Oracles are seen as an incredibly high risk but high reward race, with a passive +10% to evade and +10% hit rate to enemies in 1 range they can achieve the highest hit/evade rates from racia... |
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Autumn |
Balance Fu
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7 |
725 |
04-12-2023, 09:33 AM |
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Thread: Gunpowder Crafting
Post: Gunpowder Crafting
Not sure if this has been asked for before, or if it is even a thing that has been thought of and all but here we go.
I suggest we have some way to make Gunpowder in Alchemy, since we have all the m... |
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Moku203 |
Suggestions
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3 |
521 |
11-08-2022, 12:51 AM |
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Thread: Fire Step Buff
Post: RE: Fire Step Buff
I mentioned in another thread that I thought it'd be cool if Fire Step's range 'didn't count' Cinder tiles, essentially allowing you to move over them freely until you run out of them, kind of like Ve... |
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Krath |
Balance Fu
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6 |
934 |
09-23-2022, 04:13 PM |
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Thread: The Great Trivializer
Post: RE: The Great Trivializer
For the sake of the few actually arguing the point in good faith.
This thread is:
1.) Ignoring the fact that some people don't only play when other people are available
2.) Ignoring the fact that pve... |
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Tana |
Balance Fu
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25 |
3,303 |
07-28-2022, 07:58 AM |
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Thread: Demon Hunting 101
Post: Demon Hunting 101
DISCLAIMER: These are just ideas and by default I don't expect any of them to be perfect/go through, they can also be changed as seen fit. The main purpose of this thread is to try and provide suggest... |
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Fern |
Balance Fu
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17 |
2,136 |
07-26-2022, 10:59 PM |
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Thread: Eastern Wind Revamp
Post: Eastern Wind Revamp
Just because of how soft caps and large stat totals work, Eastern Wind has gradually gotten less and less useful over the years. I'd like to float the idea of modernizing it in the same way the other... |
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Kameron8 |
Balance Fu
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2 |
556 |
07-21-2022, 02:01 AM |
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Thread: Glykins - Making them invest in San for their best racial
Post: RE: Glykins - Making them invest in San for their ...
(07-12-2022, 02:53 PM)K Peculier Wrote: As Korvara was released, I've seen many opportunities for people to go out of their comfort zone to roleplay a different race or two to instead sticking to ar... |
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TCBlade |
Balance Fu
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26 |
3,629 |
07-13-2022, 02:38 AM |
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Thread: The Issues with Glancing Blows / Full Evasion
Post: The Issues with Glancing Blows / Full Evasion
I'm not going to lie, this system has way too many issues to be fun to play in, even as someone who enjoys playing heavy CEL investment characters 90% of the time.
So I'm going to address the major i... |
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Miller |
Balance Fu
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5 |
1,404 |
10-18-2021, 10:15 PM |
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Thread: Skullcaver Uncaved
Post: Skullcaver Uncaved
Skullcaver in its current iteration just... Does not work. Stun is an unreliable status, that while thematic, hurts you more than it helps almost universally.
I'd like to suggest its effect be change... |
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Tanasinn |
Balance Fu
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7 |
1,445 |
09-26-2021, 04:06 AM |