I was thinking after observation.
Some players likes to sit somewhere and just go idle to see what will come to the place after a while.
This tends to have Idle people laying around, and when other players see them (on the exception if a LFG is up) They don't necceserally know what they are up to.
They could drink, play a card game, drawing, attending something or plotting evil scheme.
But if a player is idle, we just think. "Well, they icly sleep."
An item, or an option, giving us the possibility to make our own status, could help greatly on setting an alive environment.
So instead of having the classic player with
Ren Brown
Idle
We can have :
Ren Brown
Taking a break, sipping tea.
And who knows ? It even may, maybe, make other players confident to walk up on other at the sight of an opportunity.
Some players likes to sit somewhere and just go idle to see what will come to the place after a while.
This tends to have Idle people laying around, and when other players see them (on the exception if a LFG is up) They don't necceserally know what they are up to.
They could drink, play a card game, drawing, attending something or plotting evil scheme.
But if a player is idle, we just think. "Well, they icly sleep."
An item, or an option, giving us the possibility to make our own status, could help greatly on setting an alive environment.
So instead of having the classic player with
Ren Brown
Idle
We can have :
Ren Brown
Taking a break, sipping tea.
And who knows ? It even may, maybe, make other players confident to walk up on other at the sight of an opportunity.