11-26-2015, 04:58 PM
Giving melee classes AoE attacks won't really solve the issue. Because they'll still have to spend the time to gather all the enemies together... Then do it repeatedly while also taking a good chunk of damage. Mages don't. They can just sit back, Charge Mind > Magai > Wretched Oil and murder the entire board or do well over... what. 13 enemies... They can do well over 2000 damage between all enemies in 12 momentum. Whether they resist it, or not. They'll be destroying the entire field. A melee person, in 12 momentum, could never do that without so much as even having to move.
Putting AoEs on a melee class (that are somewhat SP hungry, as is), that won't use them for anything BUT grinding isn't the way to go. Make fights more or less difficult depending on your classes, but give the same XP. Otherwise it won't be good.
Also; this isn't really a "NERF AOE" or "BUFF SINGLE TARGET ATTACKS"
That'd change the meta for PVP and make melee peeps even worse. Just. Adjust XP gains or some shit.
Putting AoEs on a melee class (that are somewhat SP hungry, as is), that won't use them for anything BUT grinding isn't the way to go. Make fights more or less difficult depending on your classes, but give the same XP. Otherwise it won't be good.
Also; this isn't really a "NERF AOE" or "BUFF SINGLE TARGET ATTACKS"
That'd change the meta for PVP and make melee peeps even worse. Just. Adjust XP gains or some shit.