11-24-2014, 04:24 PM
"[url=http://neus-projects.net/viewtopic.php?p=1070#p1070 Wrote:Someone » Sun Nov 23, 2014 11:58 pm[/url]"]Suggestion: If a weapon hits 0 durability in battle, you can't use it again until the battle ends. Possibly even including skills that use the weapon.
It's already like that, though.
I still like all of these ideas. I honestly don't see a problem with any of them, just with people's management of resources.
![[Image: XVa5SaQ.png]](https://i.imgur.com/XVa5SaQ.png)