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[QUERY]Tarnada and skill interactions
#1
Tarnada is a pretty fun sword to use, there are a few things that just don't seem right, or intended.

Sidecut:
When using sidecut and proccing the free Vydel, your character will stand in the same square as the person hit, making it so the Vydel will form in front of you, and the person hit, ending up just wasting time, AND your CHARGE MIND.

Looks something like this
[Image: 478c54fb08.png]

I could only assume this could be fixed by having Vydel form on the 3 squares you're standing on instead of directly in front of you.

Repel:
It works mostly as intended, but the Vydel will form before the knockback of Repel, making a weird interaction where the target is moved to a random square and then knocked back 3 tiles.



Is this all intended or nah?
[Image: zo2BdSr.pngp]
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