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Bear, Fox, Hare
#3
I feel that a decent enough way to fix this would be (since the Verglas tree actually does relatively low damage per hit for the FP cost) would be to do something like...


Rising Kick 110% wpn atk + 100% STR, 16 fp, makes self airborne
Point Kick 110% wpn atk + 100% STR, 16 fp, makes enemy airborne
Cold Front 110% wpn atk + 100% STR, 16 fp, kicks people around, can deal more damage if they hit an ice point
Axe Kick 110% wpn atk + 100% CEL, 22 fp, If you are airborne KD target
Face Stomp 150% wpn atk + 100% CEL, 22 fp, only usable if target has KD status. Cures KD.
Rapid Kick 110% wpn atk + 100% CEL, 22 fp, RAPIDUU KICKU
Icicle Spear 100% Ice Atk + 150% Scaled Wpn Atk + 100% WIL(9 momentum to use, 62 fp total cost)
Crawling Spikes 60% Ice Atk + 100% Scaled Wpn Atk + 75% WIL(3 momentum to use, 42 fp total cost)
Expanding Ice 60% Ice Atk + 110% Scaled Wpn Atk + 75% WIL(6 momentum to use, or a friend, 42 fp + extra cost for ice tiles)
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