07-07-2016, 05:14 AM
"Chaos" Wrote:You're forgetting that back then, you weren't limited to an SPL of 3.5, and there was a growth system that you could potentially luck out on.
Lolzy has a point; corresponding to STR/WIL/CEL should be a bonus, not a necessity. Make the best Verglas' use those stats, but don't force it down everyone's throats.
Using every single tree was never required. If you wanted to be a well rounded Verglas, you had to stat for it. A Verglas with all three of those stats could effectively use all of the abilities to great effect, gaining substantial combo potential over their peers who opted for only one of the three stats. Not to mention, putting points in these three stats is easier with this system, not harder. Gaining those three stats in specific was very difficult with the old growth system, because very few classes offered those stats together for high growths. Now growths are irrelevant, and people needn't raise a stat to 60 before it's called good. Couple this with Aptitude, and it's easier than ever before.
As far as implementing bonuses for using proper stat scaling instead of requiring it, I'm inclined to disagree. Why is it any more acceptable to shove Strength down a Verglas' throat than Celerity or Will? You can not, under any circumstances, run Verglas effectively now without Strength. Before, people could pick one, two, or three of the stats to utilize.
"Lolzytripd" Wrote:I just REALLY don't want to go back to how verglas was, Requiring 50 CEL/WILL/STR to just use all my skills properly...thats awful, intrusive and creates cookie cutter verglas
I understand this concern, but at the same time, Verglas has gotten far more cookie cutter than it was in the past. If you have Strength, you are the same as the next Verglas up until your subclass. Running all three of your disciplines was a challenge before, and practically demanded a very specific class setup for growths. Because of that, anyone who attempted to use all of the skills looked identical to the others. With the new system that is no longer the case -- stats can be distributed freely once those bases are covered.
Before, you could mix and match between any of the three subtrees and come out with a relatively unique setup. That is no longer the case, strength is king. I'm open to any other routes here, but when Verglas has passives that boost a stat that no longer benefits their class in any way, it's clear the promo has lost a worrying amount of its identity and uniqueness.