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Crit here crit there! (duelist balance discussion)
#2
I am not fond of writing this, but I do have an issue with fleur.

For starters, it is a skill that is almost too good for people that want to count on crits to not have, even if it doesn't make sense for you to be a duelist otherwise: Let's use a magic gunner for example that uses a rifle weapon.

Having the ability to gain +2m instead of 1m per crit allows the magic gunner to use three 3m skills/moves, allowing for more options in general, instead of being able to do only two 3m skill/moves.

I also have a second issue with it, and some people might bury me for it... The ability to gain even more momentum when you crit with a second weapon - That could be more debatable, I agree... But even if you'll need to be able to crit twice with both weapons, that sums up at 11m total if you get both crits - 5m after you land two critical attacks.
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