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Crit here crit there! (duelist balance discussion)
#5
" Remove momentum gain from Critical hits completely, change Fleur's effect to a completely new one to balance this out."

A solution like this would gut many DPS builds, and thus make the tank sustain meta even more prominent. I'd rather just see Fluer have a different etfect, such as making one's very first attack with a sword or spear ignore an enemy's armor, instead of a drastic, singular change like the one suggested.
"Take it for granted. I dare you."

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