11-07-2016, 07:00 PM
tl;dr Stun is a bullshit status effect to get hit by, and Skullcaver is by far the worst instance of it since the only requirement is RNG.
I propose changing Skullcaver's effect to:
(Knockdown on crit isn't as crazy as it sounds, Hands of the Giant/Cutthroat/Haunted Soul Deadly Smile all do the same thing.)
I propose changing Skullcaver's effect to:
Quote:On Hit: Inflicts Flatfoot LV(UL/2).This would keep the whole 'knocked silly' theme without it being too strong (or random).
On Critical: If target is flatfoot, inflict Knockdown.
(Knockdown on crit isn't as crazy as it sounds, Hands of the Giant/Cutthroat/Haunted Soul Deadly Smile all do the same thing.)