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Geist Schritt
#21
I think that just slapping a cooldown on all three and calling it a day will remove any pretense of mind games. Making them cojoined.... you might as well just throw them all into one awful-but-necessary skill.

What about making the Geist Schritts that can negate a basic/non-basic attack go into a 2-Round Cooldown when their secondary effects trigger?
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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