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statistical equality
#7
Fear: Adrenaline. "Fight-or-flight." If you're too scared to effectively fight back, getting the hell out of there makes more sense than just waiting to die. I'd argue that a penalty to evade would make zero logical sense. If anything, I'd argue a small evade (or strength; adrenaline rushes, after all) boost would make far more sense than an evade penalty.

Blind: I don't care how good your hearing is. Someone can punch you in the gut far more easily if you can't see them. And it only get deadlier if they're armed. I propose an evade penalty at 1/2 the hit penalty (So 50% Normally, 25% with Blind Fighting.) Also, possibly negate this for Oracles, since they may have seen it coming before they were blinded. Naturally, you can still hear a weapon whistling through the air, but you'll never be as effective at avoiding that blow, via block, parry, or dodge, if you can't physically see it.
*loud burp*
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