12-14-2016, 04:41 PM
I like this thread's idea, well, while some Rogues could sure abuse this neatly, it would be fair on their side, Evasion just needs to 'not' work against magic and bam, balance. (Mostly because this is Wraithguard's role)
A trait, as we tried to suggest before, would be what gives the player an access for Lesser Evasion (or a new name, like Sidestep or Dodge Roll, These could even use some SKI in the math, to define if you will or not fumble and end up knocked down by yourself after a bad luck dodge.), 10% damage reduction, based on armor type [unarm - 10%, light - 5%, heavy - 0%], and with Evasion check. Then CEL would be the nail in the coffin, increasing the reduction as you invest into it, 5% more damage reduction per 10 scaled CEL.
(That, as in, addition. 10% + 5% per 10 scaled CEL, this will also work to any other methods of Evasion. And maybe Cobra receiving one extra dodge per 35 scaled CEL?)
That would give CEL some extra use and thought before the investment. And creating squishy, high-damaging assassins would be viable once again in this cursed tank meta where you must cry tears of blood to atleast damage properly on a crit, pray for them to not be using Armor of Eyes, and pray once again for them to not have boneheart. After calling all the holy faith from the lord, hope the enemy is not a douche to hide their back against the corner of the map. If assassins end up 'tanky' then? It's worth, they are using their speed to survive, not their body. It does still make sense, damn it. It's just different than a bodybuilder. Evasion is made to punish those who think they can simply forget SKI and LUC and go straight for STR/WIL/DEF because it's one, easier to build and get high weapon damage, and two, immortal and insta-win.
Also, don't forget that armor types kind of ruin most of the Evasions, and the addition of it being subclass that further butchers it. Evasion got hit TOO hard, to the point if you use a Light Armor and Evasion subclass, it will only reduce what, 7,5%? On someone who will probably have 10 DEF? Neat. Where are your gods now vs Boxer?
Autohits are bullshit against people who built properly to dodge. And this buff is just reasonable. If they can dodge, they should be able to avoid some heavy damage as well. Not like you can perfectly balance SKI, CEL, VIT DEF and LUC to 'try' and abuse this, you'll lack damage and just be resilient, which could be another playstyle, the surviving type, it gets boring to see that everyone are pro bodybuilders with 999 HP 999 STR 999 DEF while using chars that can't lift a spoon to eat ice cream, because if they don't do this, they will be stomped due to not having another choice.
Aren't we already tired of the tank meta yet?
A trait, as we tried to suggest before, would be what gives the player an access for Lesser Evasion (or a new name, like Sidestep or Dodge Roll, These could even use some SKI in the math, to define if you will or not fumble and end up knocked down by yourself after a bad luck dodge.), 10% damage reduction, based on armor type [unarm - 10%, light - 5%, heavy - 0%], and with Evasion check. Then CEL would be the nail in the coffin, increasing the reduction as you invest into it, 5% more damage reduction per 10 scaled CEL.
(That, as in, addition. 10% + 5% per 10 scaled CEL, this will also work to any other methods of Evasion. And maybe Cobra receiving one extra dodge per 35 scaled CEL?)
That would give CEL some extra use and thought before the investment. And creating squishy, high-damaging assassins would be viable once again in this cursed tank meta where you must cry tears of blood to atleast damage properly on a crit, pray for them to not be using Armor of Eyes, and pray once again for them to not have boneheart. After calling all the holy faith from the lord, hope the enemy is not a douche to hide their back against the corner of the map. If assassins end up 'tanky' then? It's worth, they are using their speed to survive, not their body. It does still make sense, damn it. It's just different than a bodybuilder. Evasion is made to punish those who think they can simply forget SKI and LUC and go straight for STR/WIL/DEF because it's one, easier to build and get high weapon damage, and two, immortal and insta-win.
Also, don't forget that armor types kind of ruin most of the Evasions, and the addition of it being subclass that further butchers it. Evasion got hit TOO hard, to the point if you use a Light Armor and Evasion subclass, it will only reduce what, 7,5%? On someone who will probably have 10 DEF? Neat. Where are your gods now vs Boxer?
Autohits are bullshit against people who built properly to dodge. And this buff is just reasonable. If they can dodge, they should be able to avoid some heavy damage as well. Not like you can perfectly balance SKI, CEL, VIT DEF and LUC to 'try' and abuse this, you'll lack damage and just be resilient, which could be another playstyle, the surviving type, it gets boring to see that everyone are pro bodybuilders with 999 HP 999 STR 999 DEF while using chars that can't lift a spoon to eat ice cream, because if they don't do this, they will be stomped due to not having another choice.
Aren't we already tired of the tank meta yet?