07-21-2017, 11:43 PM
Asura fist is the only magic damage Boxers can directly deal, and most of the server runs super high physical DR tanks. The capacity to change from physical to magical damage alone should incentivize lowering the power of this attack. Mathematically speaking, a 0 Sturm Asura fist scales better than every Mage/Evoker spell in the game, with the exception of tying with Libegrande and Famuiga. An 8 Sturm Asura is 40% better than all of those. It also uses fists as an implement.
Remove the Sturm generation from casting it, and leave the Sturm generation from hitting with it. One Sturm for hitting someone, none for shooting it off into the sky. Hike the FP cost from (15-19) to (30-34) to discourage three turns straight of Asura fist tapping (if you've seen boxers, you've seen this) and you're halfway to a balanced skill already.
Remove the Sturm generation from casting it, and leave the Sturm generation from hitting with it. One Sturm for hitting someone, none for shooting it off into the sky. Hike the FP cost from (15-19) to (30-34) to discourage three turns straight of Asura fist tapping (if you've seen boxers, you've seen this) and you're halfway to a balanced skill already.