08-03-2017, 07:53 PM
a princess sums up my thoughts regarding this
they cannot get healed efficently by anything except their own ability, which murders some builds
the few extra stats here and there are far from gamechanging, infact are barely noticable
you get two uses of silvermist (one for around 200hp and another for 130hp (more or less)) if you're a san building vampire, which cripples you and then you're done, any momentum consuming methods of recovery are inefficent in comparison to using litteraly anything else.
look at glykin
you can ez get to sixty-ish hp regen per round, poison immunity etcetera. so in around five rounds, they passively heal as much as a vamp does, with the added option to actualy use litteraly any other methods to heal further
just to bring into perspective how badly crippled they are by the "tfw no heal"
they are fine as they are
they cannot get healed efficently by anything except their own ability, which murders some builds
the few extra stats here and there are far from gamechanging, infact are barely noticable
you get two uses of silvermist (one for around 200hp and another for 130hp (more or less)) if you're a san building vampire, which cripples you and then you're done, any momentum consuming methods of recovery are inefficent in comparison to using litteraly anything else.
look at glykin
you can ez get to sixty-ish hp regen per round, poison immunity etcetera. so in around five rounds, they passively heal as much as a vamp does, with the added option to actualy use litteraly any other methods to heal further
just to bring into perspective how badly crippled they are by the "tfw no heal"
they are fine as they are