Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Basic Attack fix's impact
#47
Guile as a stat sounds nice on paper but in reality it wrecked basic attacking.

Unless your weapon scales hard on guile (daggggggggggggggggggggggggerrrrrrrrrrrrrrrrrrrrrrrsssssssssssss) building for crit damage hurt builds.

It took away the flat 2x crit damage (2.5x for void assassins) and made it 1.05(fist)-1.25(axe/daggers)+scaled guile crit damage which is nowhere near old crit damage.


meanwhile tanky auto hitters lost nothing, they got sanctity as an optional new tank stat, a stat that its inclusion didn't steal from any mechanics.

With GR choosing your stats they could even have faith now.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord