11-24-2017, 04:00 AM
It's not a problem that Kadouha does Light Damage. Yes, it's 'inconvenient' that it scales on Light ATK and thus does not fit in typical Monk builds but I don't think that's a bad thing.
Heck, if anything, a few more Monk skills could utilize Light ATK scaling so building Faith doesn't seem like that bad of an idea. (Aid and Sun Flare come to mind.)
The big issue with Kadouha is the lackluster damage. It does comparable damage to the other Monk skills (barring Setting Sun) but consumes all your Ki, only hits slightly harder when specializing it and the additional effects are underwhelming. 'Growing in size' is okay but not what I'd consider a good bonus for dumping all your Ki.
If I had to make a suggestion for changes, they'd be something like this (bolded the suggested changes):
Consumes Ki and unleashes a projectile of it in a line that travels X (2 + 1 per 3 Ki) Range away (can be resized) or until it hits an enemy. On hit, it deals Light magic damage, based on your Fist's Scaled Weapon ATK, your Light ATK, and the Ki consumed * 2. It also gains bonus effects if it consumes enough Ki.
10 Ki: Grows in size, hitting a wider area every step and pierces enemies instead of being destroyed.
20 Ki: Explodes when the projectile ends, dealing 75% of its damage to enemies that weren't hit in 3 Range.
30 Ki: Overall damage is further increased by 25% and enemies directly in the path of the projectile are Knocked Down by the sheer force.
Rank 5: 120% SWA and 120% Light ATK.
Heck, if anything, a few more Monk skills could utilize Light ATK scaling so building Faith doesn't seem like that bad of an idea. (Aid and Sun Flare come to mind.)
The big issue with Kadouha is the lackluster damage. It does comparable damage to the other Monk skills (barring Setting Sun) but consumes all your Ki, only hits slightly harder when specializing it and the additional effects are underwhelming. 'Growing in size' is okay but not what I'd consider a good bonus for dumping all your Ki.
If I had to make a suggestion for changes, they'd be something like this (bolded the suggested changes):
Consumes Ki and unleashes a projectile of it in a line that travels X (2 + 1 per 3 Ki) Range away (can be resized) or until it hits an enemy. On hit, it deals Light magic damage, based on your Fist's Scaled Weapon ATK, your Light ATK, and the Ki consumed * 2. It also gains bonus effects if it consumes enough Ki.
10 Ki: Grows in size, hitting a wider area every step and pierces enemies instead of being destroyed.
20 Ki: Explodes when the projectile ends, dealing 75% of its damage to enemies that weren't hit in 3 Range.
30 Ki: Overall damage is further increased by 25% and enemies directly in the path of the projectile are Knocked Down by the sheer force.
Rank 5: 120% SWA and 120% Light ATK.