09-28-2020, 05:05 AM
As my first follow up post to this, I'll present some ideas for more monster names:
Cinder Fox/Fire Fox/Frostbite Fox/Inferno Fox/Void Vulpine(or Vulpine Vega[the brightest star in the constellation of Lyra])
Jammer series: Kept mostly vanilla for spawning. Jammers Theta, Sigma, Kappa, Lambda, Psi added as Tier 4s normally, as well as upgraded versions of early jammer types. Jammer Omicron added as a T5 for all regular Jammers, which includes at least one trait from every jammer type.
Starving Legume/Carnivorous Legume/Vampiric Legume/Consuming Legume/Demonic Devourer
Goblin Apprentice/Goblin Shaman/Goblin Wizard/Goblin Summoner/Dauntless Diviner
Goblin Shiv/Goblin Spear/Goblin Sword/Goblin Knight/Experienced Eviscerator
Diver/Delver/Dunker/Doomer/Disaster
Mockatrice/Meduner/Gorgon/Beholder/Eye of Homunculus
Cinderspitter/Firespitter/Frostspitter/Flamespitter/Fire Elemental
Furnace/Forgery/Freezer/Foundry/Salamander Slab
Wings of Warmth/Cinder Wings/Wings of Ice/Wings of Fire/Helondis' Heat
Windylow/Cindylow/Grindylow/Grimdylow/Stalactician (Windylow leaves a trail of Air Shafts in its Spike Attack and does less damage, but inflicts lingering damage, Cindylow does less damage but leaves cinders, Grimdylow leaves dark water tiles, Stalactician would need something special.)
Sliding Corpse/Sliding Zombie/Sliding Skeleton/Sliding Wight/Tumbling Titan
Corpse Finger/Corpse Hand/Corpse Arm/Living Arm/Arm of Lazarus
Haunt/Curse Hound/Barghest/Death Worg/Sanguine Stalker
Shade/Spectre/Phantom/Wraith/Remnant Mass
Mad Bush/Mad Vine/Mad Shrub/Mad Tree/Furious Foliage
Bandit Trainee- T1 for all bandits, with no skills but a unique weapon and PR Stabilizers.
Bandit Gunman/Bandit Sniper/Bandit Businessman/Infamous Gunslinger
Bandit Backstabber/Bandit Zephyr/Bandit Jumper/Assassin
Bandit Bruiser/Bandit Brawler/Bandit Beater/Titanic Thug
Bandit Bowman/Bandit Archer/Bandit Poisoner/Venomous Vermin
More soon to come, sure enough, but that's all I have for now.
Cinder Fox/Fire Fox/Frostbite Fox/Inferno Fox/Void Vulpine(or Vulpine Vega[the brightest star in the constellation of Lyra])
Jammer series: Kept mostly vanilla for spawning. Jammers Theta, Sigma, Kappa, Lambda, Psi added as Tier 4s normally, as well as upgraded versions of early jammer types. Jammer Omicron added as a T5 for all regular Jammers, which includes at least one trait from every jammer type.
Starving Legume/Carnivorous Legume/Vampiric Legume/Consuming Legume/Demonic Devourer
Goblin Apprentice/Goblin Shaman/Goblin Wizard/Goblin Summoner/Dauntless Diviner
Goblin Shiv/Goblin Spear/Goblin Sword/Goblin Knight/Experienced Eviscerator
Diver/Delver/Dunker/Doomer/Disaster
Mockatrice/Meduner/Gorgon/Beholder/Eye of Homunculus
Cinderspitter/Firespitter/Frostspitter/Flamespitter/Fire Elemental
Furnace/Forgery/Freezer/Foundry/Salamander Slab
Wings of Warmth/Cinder Wings/Wings of Ice/Wings of Fire/Helondis' Heat
Windylow/Cindylow/Grindylow/Grimdylow/Stalactician (Windylow leaves a trail of Air Shafts in its Spike Attack and does less damage, but inflicts lingering damage, Cindylow does less damage but leaves cinders, Grimdylow leaves dark water tiles, Stalactician would need something special.)
Sliding Corpse/Sliding Zombie/Sliding Skeleton/Sliding Wight/Tumbling Titan
Corpse Finger/Corpse Hand/Corpse Arm/Living Arm/Arm of Lazarus
Haunt/Curse Hound/Barghest/Death Worg/Sanguine Stalker
Shade/Spectre/Phantom/Wraith/Remnant Mass
Mad Bush/Mad Vine/Mad Shrub/Mad Tree/Furious Foliage
Bandit Trainee- T1 for all bandits, with no skills but a unique weapon and PR Stabilizers.
Bandit Gunman/Bandit Sniper/Bandit Businessman/Infamous Gunslinger
Bandit Backstabber/Bandit Zephyr/Bandit Jumper/Assassin
Bandit Bruiser/Bandit Brawler/Bandit Beater/Titanic Thug
Bandit Bowman/Bandit Archer/Bandit Poisoner/Venomous Vermin
More soon to come, sure enough, but that's all I have for now.