10-15-2020, 10:47 AM
(This post was last modified: 10-15-2020, 10:48 AM by GameMaster85.)
Like I said, I always felt that SL2 has become a lot more welcoming over the past year. The only thing I can think of in this case is grudges splitting the community up which you might not see that publicly. As said, I felt a lot of vitrol in general in the past between players, and it was mostly in the context of "i heard from a guy who heard from a guy" sort of thing. Or simply someone talking distaste.
I think even with my little time spent roleplay, I still got good roleplay, so anyone who actually spends hours will get a lot of it. And even I've seen your character around and roleplayed with them, even if it was brief. Remember the skeleton lich who waltz in the room randomly? Wait that doesn't sound right.
I think the biggest factor affecting the stagnation of roleplay in general is just how long SL2 has been around. We haven't had much content updates and outside of classes and overhauls, we haven't seen the world evolve, which leads to the players doing their own thing. Maybe eventually we can get bored of that? Remember, in the end, SL2 might be a mandatory roleplaying game, but it's still a game, and we're still here to have fun. Said fun can always get stale over time.
Still, I think the issue of the community side of things is still true. It's a mindset that might be a deep thing, but either way we should all simply be good to each other.
I think even with my little time spent roleplay, I still got good roleplay, so anyone who actually spends hours will get a lot of it. And even I've seen your character around and roleplayed with them, even if it was brief. Remember the skeleton lich who waltz in the room randomly? Wait that doesn't sound right.
I think the biggest factor affecting the stagnation of roleplay in general is just how long SL2 has been around. We haven't had much content updates and outside of classes and overhauls, we haven't seen the world evolve, which leads to the players doing their own thing. Maybe eventually we can get bored of that? Remember, in the end, SL2 might be a mandatory roleplaying game, but it's still a game, and we're still here to have fun. Said fun can always get stale over time.
Still, I think the issue of the community side of things is still true. It's a mindset that might be a deep thing, but either way we should all simply be good to each other.