This is just awful.
I'd rather Know No Pain to be reverted like holy shit why is it like this. That's a defensive passive, for god's sake. We had no problems with it making so you can block multi-hitting skills, it gave Matador Stance an identity of 'completely stops multihitting cheese'. It was unique. I think the only problem with it was it stopping gun attacks or stacking with Heavy Armor but that's pretty much it.
My suggestion on this case's just simple. Make it reduce all Physical Damage, but the effectiveness is reduced based on your Armor type. Like Evasion.
Unarmored = 20 (100%)
Light Armor = 15 (75%)
Heavy Armor = 10 (50%)
I'd rather Know No Pain to be reverted like holy shit why is it like this. That's a defensive passive, for god's sake. We had no problems with it making so you can block multi-hitting skills, it gave Matador Stance an identity of 'completely stops multihitting cheese'. It was unique. I think the only problem with it was it stopping gun attacks or stacking with Heavy Armor but that's pretty much it.
My suggestion on this case's just simple. Make it reduce all Physical Damage, but the effectiveness is reduced based on your Armor type. Like Evasion.
Unarmored = 20 (100%)
Light Armor = 15 (75%)
Heavy Armor = 10 (50%)