Yeah I can see that part about Fuuma, but to be fair, It would scale Fumma up too, to even greater armor shred heights and if we add the crit condition, fuuma would still do the armor shred on none crits, so it wouldn't entirely steal its identity and just become even more effective against heavy armor.
I just feel, if we keep increasing total damage too hard, squishy people suffer a bit too much for it. I atleast have currently no better solution how to only tune it up against tanks otherwise.
I just feel, if we keep increasing total damage too hard, squishy people suffer a bit too much for it. I atleast have currently no better solution how to only tune it up against tanks otherwise.