01-19-2021, 03:58 PM
The suggested fix here is fine, as genuinely if you're a squishy basic hitter or squishy getting hit. The difference between getting hit by a Kensei with a basic or a combo... The difference is marginal when death is just the outcome either way. Squishies are already rocket tag situations when fighting one another so heyo.
To fix up tank busting I think that Kpec's suggestion of making skills cost 3 points would be a nice start. Though there are plenty of issues with the general FP costs and benefits of most Kensei combos. Particularly Wazabane is 22 FP for a combo opener. No one puts more than 1 point in it because of that. Or at least people who are informed.
Making it easier to apply Absolute Death, or easier to KEEP it applied would help resolve tank busting to some degree as 25% damage is nothing to scoff at imo.
To fix up tank busting I think that Kpec's suggestion of making skills cost 3 points would be a nice start. Though there are plenty of issues with the general FP costs and benefits of most Kensei combos. Particularly Wazabane is 22 FP for a combo opener. No one puts more than 1 point in it because of that. Or at least people who are informed.
Making it easier to apply Absolute Death, or easier to KEEP it applied would help resolve tank busting to some degree as 25% damage is nothing to scoff at imo.