04-09-2021, 05:12 AM
This is the cool stuff. As resident palaboo, I find myself really enthusiastic to know more about the Church Knight side of the equation.
It is established making use of any of these capabilities would require GM approval before acting. But what exactly would this particular capability look like? Would the Church Knight player get a little GM applied buff at the beginning of mechanical combat? Would they get to cheese being on a slightly higher level during RP combat with GM overview? It seems as if this may be controversial depending on how it manifested.
There exist a number of classes and powersets that obviously fall under this rule. (Hexer, Void Assassin, Dark Authority Aquamancer.) But there also exist a number of classes/powersets that seem to exist on the fringes of Mercalan or Chivalric values. For instance, Black Knight ( Safeish Void Magic ), Ghost ( Blood Magic. ) or Shapeshifter ( Yo that's nastay. ) Some classes ( Namely Spellthief ) Are also frequently roleplayed as being dramatically different from their base lore, where said base lore would typically exist in contrast of chivalric values and/or the law. For these cases, can/should it be established what may or may not be on the table?
Quote:-Church Knights have the following capabilities:
--Slightly higher combat capability than high-level PCs.
It is established making use of any of these capabilities would require GM approval before acting. But what exactly would this particular capability look like? Would the Church Knight player get a little GM applied buff at the beginning of mechanical combat? Would they get to cheese being on a slightly higher level during RP combat with GM overview? It seems as if this may be controversial depending on how it manifested.
Quote:---Character cannot use skills/spells that either contradict an honorable/chivalrous image or otherwise clash with Mercalan values (I.e. Huggessoan spells, The Void, and anything that shrugs at the natural order).
There exist a number of classes and powersets that obviously fall under this rule. (Hexer, Void Assassin, Dark Authority Aquamancer.) But there also exist a number of classes/powersets that seem to exist on the fringes of Mercalan or Chivalric values. For instance, Black Knight ( Safeish Void Magic ), Ghost ( Blood Magic. ) or Shapeshifter ( Yo that's nastay. ) Some classes ( Namely Spellthief ) Are also frequently roleplayed as being dramatically different from their base lore, where said base lore would typically exist in contrast of chivalric values and/or the law. For these cases, can/should it be established what may or may not be on the table?