06-26-2021, 07:24 PM
I agree with Saw mostly in that the trait is clearly meant for people who just want to stick to one weapon, it quite literally explains that in the trait's description. It is less so a mandatory trait right now more than it is just a "why not" scenario, given there are so many trait points and still only a handful of traits accessible to your character at any given time.
Losing Sentimentality can feel punishing, but in the end of the day its only 2 power, hit, crit and some durability. The stats, saving the durability anyway, are only the teensiest bit substantial.
I would not rather you be able to gain sentimentality for 2 weapons, hell you can use the same weapon with a different enchant already and keep sentimentality and I think that's already rewarding enough. But if it is an issue to lose sentimentality, I'd rather make it so you lose 25% of your sentimentality per battle not equipped with the weapon.
Losing Sentimentality can feel punishing, but in the end of the day its only 2 power, hit, crit and some durability. The stats, saving the durability anyway, are only the teensiest bit substantial.
I would not rather you be able to gain sentimentality for 2 weapons, hell you can use the same weapon with a different enchant already and keep sentimentality and I think that's already rewarding enough. But if it is an issue to lose sentimentality, I'd rather make it so you lose 25% of your sentimentality per battle not equipped with the weapon.