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Specialization (and monoclassing?) rework idea
#3
There already exists some skills in the game which have special bonuses when "X is both your main and sub class". I think those should simply be much more common. If mono aquamancer had like 2 other skills that got way stronger it would start being a contender for that monoclassing turn 1 call storm dream.

I think making it just one bonus would be too limiting. And the technology is already there!

Also, specialization should give other buffs than skill pool size: a monoclasser already has a limited amount of skills, what they need is more power. Like, +1 rank to all skills as if you had a spirit for each? Sounds strong but makes sense
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RE: Specialization (and monoclassing?) rework idea - by Poruku - 08-28-2021, 01:41 AM

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