07-21-2022, 05:55 PM
Most of the special strikes are actually pretty lame, to be honest.
I've primarily been using a Nullifying Dagger, which has possibly one of the most impactful special strikes. Giving +15 damage and a -15% elemental res shred on spells for this turn. This is pretty solid!
And then you've got Sthenno, which adds 15 damage and nixes the FP cost of your next spell. Okay, neat.
These are valid effects, but considering their RNG-based chance of proccing, I feel they could all be a bit more. ESPECIALLY the ones that just don't really do anything like Baphomet's.
(Btw it would be really really sick if we could have some kind of visual effect when these go off, it'd make them feel a lot cooler than just being extra numbers.)
I've primarily been using a Nullifying Dagger, which has possibly one of the most impactful special strikes. Giving +15 damage and a -15% elemental res shred on spells for this turn. This is pretty solid!
And then you've got Sthenno, which adds 15 damage and nixes the FP cost of your next spell. Okay, neat.
These are valid effects, but considering their RNG-based chance of proccing, I feel they could all be a bit more. ESPECIALLY the ones that just don't really do anything like Baphomet's.
(Btw it would be really really sick if we could have some kind of visual effect when these go off, it'd make them feel a lot cooler than just being extra numbers.)