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Friendship
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I think another idea that could work even better is to steal borrow an idea another Byond game I know of has, being a contact list. It could just work as a list you can let people you become acquainted with add themselves to via right-click, bringing up a confirm prompt for the other player. Afterwards you can tag with their relation to you, and check online status. There wouldn't need to be mechanical effects or "points" like the above example, but for forgetful people like me who tend to forget names of people if I don't write em down, or for folk who just want to know when people are online to RP with, this could be a very helpful feature.


Since the above might be a bit hard to follow, here's an example of what I mean:

-Player 1's character Danto becomes an IC friend of Player 2's character Verbil.
-Danto's player right clicks Verbil, and selects "Introduce" or whatever the command gets called
-Verbil's player now receives a yes/no prompt on whether to accept the introduce action.
-If Virbil's player accepts, Virbil gets added to Danto's contact list, from which Danto's player can set a status such as friend/family/enemy/mentor/rival/etc and see ooc online status. This is a one-way add, so Virbil's player needs to do the same with Danto to get him added to his own list.
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Messages In This Thread
Friendship - by Rendar - 09-21-2022, 06:41 AM
RE: Friendship - by renowner - 09-22-2022, 08:26 PM
RE: Friendship - by InsainArcaneBirdbrain - 09-23-2022, 03:09 AM
RE: Friendship - by Poruku - 09-23-2022, 06:07 AM
RE: Friendship - by Shujin - 09-26-2022, 05:16 PM
RE: Friendship - by Shadbase - 09-26-2022, 05:49 PM
RE: Friendship - by Snake - 09-26-2022, 05:52 PM
RE: Friendship - by firehawk11 - 03-21-2023, 12:01 PM

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