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[Growths] Growth Defaulting System
#4
Just because classes have things that scale off different stats than the main stats of the class are, does not make them ICly on par with classes that have them as main stats.


BK is a good example of that. Two of its passives use will, which soldier, or BK has nothing to do with and as far as I know, doesn't even have growths for. And yet my 10 will BK is using them. So no. I didn't need to min/max as you call it (good build) to utilize the aspect.

And yes. Void assassin is about critical strikes and movement to have full control of positioning people on battlefield. Not about casting black bolt. Look at the base class. Zero use for WILL.

If use use your monk example, yes, they are likely the closest one could ICly get to mages. After all, they meditate, trying to synchronize, purify both their bodies and minds, to bring them in sync, blah blah. Mages on the other hand educate themselves. Alot. And we could say they meditate too, through in a different fashion.

If you wish to have a fist-mage and want to level as the classes you're going to play exclusively. (Which is sort of killing the whole swap classes as you like, sort of kinda intended for the purpouse of building your char with the use of the classes and their growths, but let's ignore that for the sake of your example.)
You will main mage, likely evoker (willgrowth), get yourself the talent to boost willgrowth. Because a Mage/Monk will be focusing more on his mental capabilities than on the bodily ones, he will have lower str etc growths. But, because he does not completely neglect what monks do, he cannot dedicate himself fully to meditation/education, etc.

Someone that dedicates themselves purely to expanding their mind, should not be outclassed IN THEIR OWN DISCIPLINE by someone that also consumes time by side-training their body.

"fuck everyone who insists that you can only play as min/maxed builds."

Slow down there, cowboy.

Look back into old RPGs. Maybe even new ones. I don't play much of those. Jack of all trades would be the opposite of your..."min/max". You equip classes that don't go well together, growth wise. Your growths are well spread, but sub-par to those that specialize. Statisticaly, you will have something better, something worse than specialized ones. You won't have a weakness. But you won't have a strength. You are versatile. But you cannot outclass anyone that dedicated themselves to their own discipline.
Races are there. The talent trait thing is there. If you so heavily insist on not altering classes if you want your special snowflake use of class/ class combination
You should realize that it's not in someones capabilities to have perfect bodybuilding training regimen and perfect education/whatever we want to explain WILL as.

Now with that adressed, I can just say what I intended to say in the first place.

We don't need a huge ass special feature just because someone outright refuses to use the tools provided to do exactly what they're asking for.
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