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Conditional Immortality
#10
"[url=http://neus-projects.net/viewtopic.php?p=5668#p5668 Wrote:Sarinpa1 » Sat Mar 21, 2015 2:08 pm[/url]"]Devs idea seems pretty good! I myself would rather see the lowest momentum penalty to be two.

I'm fine with 3, because that plus Knockdown = 6. With tactician, you'd have 1M left over, but if you don't have any 1M skills, what's the point of having that extra M? 6M just for being revived? Too much considering you can just as easily be killed again in that turn you have 0M. It's a bit more understandable if you're KO'd and just got revived.
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