03-31-2015, 03:54 PM
Happy to note a few things fairly quick. In terms of Overcharge and Charge, Safety is a wonderful thing to keep you from utterly wrecking yourself whilst still getting rid of a Spirit Mirror; even if critical hitting yourself tends to be the end process.
And as stated above, there actually are ways to get around a Spirit Mirror. If you gear a character towards utterly mass amounts of single round shot damage without remaining flexible, then yes, you will have problems. But that's also the consequence of actually not going down that route either; just like similar tactics and focus are a consequence when used by any class. Plus if it's a problem in this case, pretty sure I've seen a Spirit Mirror reflect another Spirit Mirrors reflect anyways. . .so. Options! Lovely thing right?
And as stated above, there actually are ways to get around a Spirit Mirror. If you gear a character towards utterly mass amounts of single round shot damage without remaining flexible, then yes, you will have problems. But that's also the consequence of actually not going down that route either; just like similar tactics and focus are a consequence when used by any class. Plus if it's a problem in this case, pretty sure I've seen a Spirit Mirror reflect another Spirit Mirrors reflect anyways. . .so. Options! Lovely thing right?
![[Image: PersonalNecessaryArmyworm-size_restricted.gif]](https://thumbs.gfycat.com/PersonalNecessaryArmyworm-size_restricted.gif)
Dyrnwyn, ERUPT, and IGNITE!