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Otherworldly strategem
#9
Riposte is an entirely different beast; Stalemate only mitigates damage, while Riposte will throw damage back regardless of whether the attack lands or not. (Not to mention that Riposte isn't limited by the attacker's weapon type)

"[url=http://www.neus-projects.net/viewtopic.php?p=6688#p6688 Wrote:Ryu-Kazuki » Mon Apr 20, 2015 12:45 pm[/url]"]
"[url=http://neus-projects.net/viewtopic.php?p=6683#p6683 Wrote:Chaos » Mon Apr 20, 2015 11:13 am[/url]"]Between the proc chance and the weapons that bypass Stalemate, Ghosthands shouldn't be needed.

I'm not insulting you, but this is a joke right? Ever time I've fought certain BK/Ghosts with Stalemate, I've always been Stalemated. There was only ONE TIME it actually bypassed the proc. Stalemate is pretty much endgame vs melee right now as a BK.

Get a weapon that isn't a Sword/Spear/Axe or use a skill that doesn't require a basic attack, and watch how Stalemate will do absolutely nothing. Sword/Spear users have enough tools in their arsenal to laugh off Stalemate, so there's no reason why they should be in a bind. (Axe users, on the other hand, will need a backup weapon until they get skill support that isn't complete crap)
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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