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Excel weaponry
#16
"[url=http://www.neus-projects.net/viewtopic.php?p=6103#p6103 Wrote:Soapy » Thu Apr 02, 2015 6:37 pm[/url]"]I think it definitely deserves a nerf, and that any of these would be fine:
  • Weapon charges giving +25% per charge, up to 6, and manual Charge Weapon giving 2 instead of 1. This would essentially halve the power of the combo. Still fits the current Excel theme in my mind.
This suggestion sounds much more rewarding after sacrificing 3M and gives the target more leeway for counteraction. And the device probably should not work as efficient in-character as it currently does mechanically.
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