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Scaling altering Traits.
#1
For the sake of Variety, because people are upset about some of the scaling changes, and because there is an equal number of people who like the new scalings I'm going to suggest these two traits, they would work on all weapons other than tomes.

Brutal fighting  Req to function strength must remain higher than guile.
Replaces the Guile scaling of a weapon with strength.

Cunning Fighting Req to function, must not exceed BW
Replaces the Strength scaling of weapons with guile.


This only refers to the main stat, not any stats gained from scaling keywords.


I feel this even makes sense for guns, as instead of relying on your cunning aim to hit them where it hurts, you're now relying on your strength to handle the recoil of a more violent shot.
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#2
It'd be cool if all scalings were 100% and we could customize them ourselves, with some exceptions.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#3
I do think that "build a weapon" workshop could be another future idea after these scaling changes.

Pick a weapon type, select a subtype, Select any two scaling modifiers, Select one bonus effect.

though that would probably be better as its own suggestion.
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#4
I'd rather it become a blacksmith feature, but the update isn't even quite out yet, I think this might be jumping the gun a bit soon.
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