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(v2.65b) Last Glance.
#1
A pretty simple bug, or perhaps it's intended, either way this is what it is.


Be an evade build, or use a blinding move, get hit to 0hp with a glancing attack, last chance will claim it procs, consume calls, and you will die without retaining 1hp.

it's really all there is to it, I think it's because Glances count as a miss? so the last chance misses some kind of flag of being hit or something. not sure.
W-what? what do you mean I need to have a catchy signature....i don't know how to do that....wait are you writing this down!?
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#2
Could likely be fixed if Last Chance checked for 'Claret Calls within 5 range, and absorbing the attacker's Claret Call (or one at random), to permit you survive with 1 HP'.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#3
Have you actually tested to see if this is a reproduceable issue and not some effect you didn't notice?
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#4
(11-07-2022, 02:01 AM)Neus Wrote: Have you actually tested to see if this is a reproduceable issue and not some effect you didn't notice?

I actually did some more testing and couldn't replicate it, which is weird...maybe it's specifically how Split Shot from Ranger works? or something else happened, oh well.
W-what? what do you mean I need to have a catchy signature....i don't know how to do that....wait are you writing this down!?
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