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Post Author Forum Replies Views Posted [asc]
    Thread: Animations v2.85
Post: Animations v2.85

There are a few amount of animations that just aren't working. I'm playing on Byond 515, latest ver atm. Roundtrip - Weapon is no longer spinning. Black Bubble - Bubble isn't starting small and expan...
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Bug Reports 5 244 03-20-2024, 03:47 AM
    Thread: Invention #1
Post: Invention #1

Applicable BYOND Key - Snowsen Character Name - Cream Request Type - Invention - Armor Request Details -  Heat Jet Armor. The purpose of this armor is to allow the wearer to charge the stored heat i...
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Approved Characters 1 155 03-15-2024, 01:13 AM
    Thread: Tap dancing QoL
Post: Tap dancing QoL

Can we give Dancer the boxer treatment? Allow tempo to be lowered by 2 instead of completely deleted upon using other skills? Kinda painful running it with something like a Redtail, Artifact tomes and...
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Balance Fu 10 433 03-03-2024, 10:29 AM
    Thread: Twin dancing everything? [v2.83 v2]
Post: Twin dancing everything? [v2.83 v2]

Currently you can proc twin dance with another weapon type due Ambidexterity, is this suppose to be happening? Would be cool if it's intended with a outdated desc but just gotta make sure if it's a bu...
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Bug Reports 1 136 02-20-2024, 05:25 AM
    Thread: [Tool] SL2 Reckoning Calculator
Post: RE: [Tool] SL2 Reckoning Calculator

m     .
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Builds 26 14,551 02-17-2024, 12:31 PM
    Thread: Bodyguardlictic Blood
Post: RE: Bodyguardlictic Blood

You might a little too in your emotions right now. Double take and and explain why you want Body guard to be changed rather than 'STOP EXISTING'. Because that let us know you lost a fight and got salt...
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Balance Fu 14 1,022 02-15-2024, 08:52 PM
    Thread: Pain Proof
Post: Pain Proof

Fuck it, why not. Okay so, I believe Pain proof might need an adjustment. As it stands, it's just the worst guard. Its requirements are a little too steep for what's worth. A 50% reduction is nice un...
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Balance Fu 16 983 12-17-2023, 06:20 PM
    Thread: The State of Healing
Post: RE: The State of Healing

Someone suggested this before, I don't remember who but, their suggestion was just a potion sickness var for healing. 3 rounds, target can't be healed by spells or skills. (Their body is still recover...
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Balance Fu 28 1,736 12-07-2023, 05:24 AM
    Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart

*Cough* You're forgetting Sarasha Gi *Cough*
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Balance Fu 25 2,429 11-06-2023, 07:44 AM
    Thread: Free for all
Post: Free for all

Just as the title suggest. A battle option that allows us to fight (Probably party members), in a free for all.
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Suggestions 3 397 10-10-2023, 10:30 PM
    Thread: Witness true strength
Post: RE: Witness true strength

Crit evade is too high. Crit evade is not high. It's easier to stack crit than it is to stack crit evade. How? I've made and witnessed many crit builds that doesn't have more than 10 Luc investment....
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Balance Fu 31 3,213 09-12-2023, 11:32 AM
    Thread: Team-wide healing Suggestion
Post: RE: Team-wide healing Suggestion

Just slap a potion sickness variant to it. "You have just been healed, all other healing outside of items are now 50% effective for 2 rounds" or something like that. It doesn't need to be complex.
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Balance Fu 37 5,579 07-24-2023, 07:46 AM
    Thread: Character Application: Blood Eyes
Post: Character Application: Blood Eyes

Applicable BYOND Key - Snowsen Character Name - Hidden (DM for name) Request Type - Ability/RP Character ability. Request Details -  Pure Bloodlust A powerful death aura that may create illusions bas...
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Approved Characters 3 624 07-05-2023, 10:45 PM
    Thread: Battle Weight
Post: Battle Weight

Can we get battle weight back on the hub? Like put it under the portait maybe? That info is quite important.
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Suggestions 4 797 05-30-2023, 11:21 PM
    Thread: Self Confusion
Post: Self Confusion

Self confusion has been quite interesting and also used for grieving. Being hit by someone and being unable to hit back hurts more than your opponents beating you down.  So a buff to confusion, more ...
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Balance Fu 30 4,165 05-28-2023, 06:52 AM
    Thread: One Evade
Post: One Evade

Evade buff that last for one attack; possible to bump that up to two attacks instead? It's pretty easy to just remove those buff with stuff that are 1 momentum attacks/skills or just a Guardian spirit...
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Balance Fu 2 679 05-12-2023, 06:42 AM
    Thread: Titan Gale
Post: RE: Titan Gale

When it becomes game breaking, sure, until then, let it rock.
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Balance Fu 11 1,806 05-10-2023, 09:10 PM
    Thread: Air's Shop
Post: Air's Shop

Can we move the stuff in Air's shop to one of the 4 cities in Korv?
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Suggestions 6 859 05-10-2023, 05:05 PM
    Thread: Light Shaft
Post: Light Shaft

One suggestion: Light shaft not affecting the user and their allies.
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Balance Fu 10 2,028 04-25-2023, 05:55 AM
    Thread: Make Geist unshackled
Post: RE: Make Geist unshackled

Sure.
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Balance Fu 7 1,227 04-05-2023, 04:44 AM
    Thread: Silence
Post: RE: Silence

> Silence completely shuts down multiple classes. Silence is quite limited. There is only one class in the game that has a lengthy silence and that’s Hexer. The other silence options require somet...
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Balance Fu 24 4,020 03-31-2023, 04:08 AM
    Thread: Korvara and new players
Post: RE: Korvara and new players

The complaints are valid, but the suggestion is asking a lot. The world is already set and still growing. There is a lot going on, but this is where your complaints come into play. If you have no way...
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General Discussion 29 6,549 03-09-2023, 01:56 AM
    Thread: [v2.71] SpellEdge + Ranger
Post: RE: [v2.71] SpellEdge + Ranger

No no, you're correct caliaca. Ranger spells requires a bow and uses bows as a casting tool. The bug is that it will use the highest SWA weapon once you're hit requirements: Having a bow equip. The se...
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Bug Reports 4 953 03-09-2023, 01:53 AM
    Thread: Dynamic Tome, Why not Dynamic Weapons?
Post: RE: Dynamic Tome, Why not Dynamic Weapons?

(03-03-2023, 04:34 PM)Lolzytripd Wrote: 3 seed slots, then normal weapon parts. Seed 1, elemental or left blank for normal Seed 2 on hit effect (50% of element or status inflict chance to do thing ...
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Suggestions 9 1,283 03-04-2023, 11:10 PM
    Thread: Herbs
Post: Herbs

Two in one suggestion: Would be really nice to have Mandrake harvestable. As it is at the moment, the only way to obtain them is via a chest or killing mobs in Lake Halard with that low drop chance. ...
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Suggestions 2 639 02-24-2023, 12:48 PM
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