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Thread: Everyone is the Same
Post: Everyone is the Same
This is starting a topic off of a tangent from the recent player transformation thread in the Suggestions section. Dev asked why people feel that characters in generally feel very samey. Walrus had a ... |
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Perdition |
Balance Fu
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4 |
1,821 |
05-05-2021, 09:29 PM |
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Thread: Vaguely thought-out proposal to body enchant diversity problem
Post: RE: Vaguely thought-out proposal to body enchant d...
Honestly getting rid of VIT as a stat and having class and other factors be more of what determines bulk seems like it could be worth investigating too. You could move water attack scaling to SKI whic... |
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Perdition |
Balance Fu
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12 |
5,320 |
05-01-2021, 02:20 PM |
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Thread: Let me bite you real quick
Post: RE: Let me bite you real quick
Another one has finally seen the truth.
I've written about vampires many times so I won't really say much other than lightly expand on their problems:
Racials use SAN for scaling, however, vampires... |
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Perdition |
Balance Fu
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4 |
1,951 |
04-30-2021, 11:47 AM |
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Thread: Vaguely thought-out proposal to body enchant diversity problem
Post: RE: Vaguely thought-out proposal to body enchant d...
Honestly having fixed HP values as opposed to investing in VIT sounds attractive. Saw brings up a great point in that literally everyone wants VIT. It’s mandatory no matter who you are. Even if you’re... |
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Perdition |
Balance Fu
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12 |
5,320 |
04-29-2021, 02:31 PM |
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Thread: Sidecut unleashed
Post: Sidecut unleashed
Daggers are like swords, except shorter. Sidecut should be able to be used with daggers. Alongside possibly the rest of the duelist sword skills. A dagger is definitely a duelist-type weapon anyway. T... |
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Perdition |
Balance Fu
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16 |
5,715 |
04-23-2021, 05:31 PM |
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Thread: Rotwood (and Iceblood) kits
Post: Rotwood (and Iceblood) kits
I think it's long overdue that we get access to being able to craft material change kits for both iceblood and rotwood. I believe the biggest concern with rotwood on its release was Bamboo Bo, but we'... |
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Perdition |
Balance Fu
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2 |
1,321 |
04-20-2021, 03:09 PM |
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Thread: Dark Water icon
Post: Dark Water icon
Flooded Water currently looks quite nice, especially with the way it automatically snaps icon states together when expanded or reduced. A simple recolor to make these tiles purple and using them for D... |
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Perdition |
Suggestions
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1 |
807 |
04-15-2021, 03:19 PM |
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Thread: Staff subtype weapons
Post: Staff subtype weapons
The gem staves are a recent addition, a series of polearms that are all spelledge weapons that also provide ele ATK to a weapon in particular corresponding to the gem the staff uses. These have been g... |
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Perdition |
Balance Fu
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0 |
812 |
04-07-2021, 05:39 PM |
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Thread: Phase Change
Post: Phase Change
Either an asago or patrion item that when used, you can upload a music file within the normal size limit and define a skill/spell similar to how you can in battle quotes. Upon using that skill/spell i... |
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Perdition |
Suggestions
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0 |
644 |
03-14-2021, 02:36 PM |
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Thread: 10 stars and weapon swap
Post: 10 stars and weapon swap
Currently, if you use all 3 10 star slots for your build, you cannot put a 10 star on your item belt for item swap purposes. This is somewhat annoying in regard to common cases where people keep holy ... |
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Perdition |
Suggestions
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1 |
1,063 |
02-20-2021, 10:05 PM |
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Thread: Some issues with Firebird
Post: Some issues with Firebird
So, Firebird is one of the newer classes, and it's been out for quite some time at this point so I think it's fair to say the class has been explored inside and out. There are some issues I believe th... |
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Perdition |
Balance Fu
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1 |
980 |
02-19-2021, 05:22 PM |
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Thread: Town Map for Lispool
Post: RE: Town Map for Lispool
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Perdition |
Suggestions
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7 |
2,382 |
02-17-2021, 05:33 PM |
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Thread: Servant of a Dark Authority for Curate
Post: Servant of a Dark Authority for Curate
Servant of a Dark Authority is a really cool passive that I think could be extended to curate and effect its promos rather than just Aquamancer. It'd mostly just be changing instances of light damage ... |
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Perdition |
Balance Fu
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0 |
714 |
02-01-2021, 04:36 AM |
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Thread: The problem with classes like Aquamancer
Post: RE: The problem with classes like Aquamancer
For me personally it wasn't that I dislike water magic in particular. In fact with Servant of a Dark Authority, the class can inherently reflect the kind of aesthetic I like, and I use it with Dark Au... |
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Perdition |
General Discussion
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6 |
2,599 |
01-21-2021, 02:43 PM |
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Thread: The problem with classes like Aquamancer
Post: The problem with classes like Aquamancer
There's currently an excellently written post in balance fu about Aquamancer's shortcoming as a class, but there is something else I feel needs to be addressed. Now, all of this is more subjective in ... |
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Perdition |
General Discussion
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6 |
2,599 |
01-20-2021, 03:23 PM |
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Thread: Stacking Evasion
Post: RE: Stacking Evasion
There's almost never a reason to let things stack additively because it inevitably leads to dumb shit. Even if stacking evasion DR to 80% isn't practical at the moment, that doesn't mean it should be ... |
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Perdition |
Balance Fu
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14 |
4,592 |
01-10-2021, 03:41 AM |
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Thread: Player Fandom Wiki
Post: RE: Player Fandom Wiki
This just seems like something that would get very masturbatory very quickly with people jerking off their own character's power levels. This ain't it chief. |
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Perdition |
Suggestions
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11 |
6,976 |
01-10-2021, 12:56 AM |
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Thread: Spear talent bonus
Post: Spear talent bonus
As it stands, spear's unique bonus from talents is to provide the spear bonus power by SR x 1.5 when you are attacking an opponent that is melee range that is also facing you. This is absurdly specifi... |
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Perdition |
Balance Fu
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7 |
2,244 |
12-28-2020, 04:37 PM |
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Thread: Putting the Void back in Void Assassin
Post: Putting the Void back in Void Assassin
This may be a VA thread but it has nothing to do with daggers shockingly.
It has to do with Void magic.
Void Assassins can rip open gates to the void multiple times and leave multiple of them open a... |
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Perdition |
Balance Fu
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6 |
2,341 |
12-22-2020, 06:20 PM |
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Thread: Monster-mancy
Post: RE: Monster-mancy
Phenex spellthieves running around self detonating and reviving with passive sounds really funny. In all seriousness, cool ideas all around. Detonate would definitely need to self inflict certain defe... |
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Perdition |
Suggestions
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9 |
4,101 |
12-21-2020, 01:16 AM |
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Thread: Curse Redux
Post: Curse Redux
I made a thread a long while back about curses and how they really miss the mark in the way they're described.
Powerful modifications to your weapon that come with an equally powerful downside.
Curr... |
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Perdition |
Balance Fu
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8 |
2,449 |
12-20-2020, 02:56 AM |
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Thread: New Elemental Enchants
Post: RE: New Elemental Enchants
Water could leave puddle in tiles that apply soaked |
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Perdition |
Suggestions
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3 |
1,351 |
12-15-2020, 05:10 PM |
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Thread: Additional Housing slot location
Post: Additional Housing slot location
Similar to how the Nameless Shrine has some "hidden" housing locations, I think it'd be cool if, in the Cells sewers, there were 2, maybe 4 spots for player housing. Could make for some interesting RP... |
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Perdition |
Suggestions
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4 |
1,475 |
11-29-2020, 01:47 AM |
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Thread: Lich base stats
Post: RE: Lich base stats
Going acid is just sound except worse because there are no ways to buff your acid attack other than snake tooth necklace, which requires you to waste an accessory slot. On top of that, the acid spells... |
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Perdition |
Balance Fu
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6 |
2,565 |
11-27-2020, 04:50 PM |
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Thread: Tab ping when it becomes your turn
Post: Tab ping when it becomes your turn
You get pings on your game tab if invited to a party or if a trade is requested for you. Many people end up turning sounds off because they get grating after a while or they want to listen to somethin... |
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Perdition |
Suggestions
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8 |
2,099 |
11-26-2020, 06:05 PM |