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    Thread: Characters of a greater fortune
Post: RE: Characters of a greater fortune

okay but midas will be retconned to be weak and wrinkly
Ray2064
Ray2064
General Discussion 19 640 04-18-2024, 06:33 PM
    Thread: Trait : Undeniable Crackhead
Post: Trait : Undeniable Crackhead

For 80 base CEL, you're not able to evade any hits but permanently gain 2 extra momentum in battle. That's all Reasoning : It'd be pretty funny
Ray2064
Ray2064
Suggestions 5 281 03-21-2024, 07:08 PM
    Thread: Buffing Melee Weapon Crit Damage
Post: RE: Buffing Melee Weapon Crit Damage

That more has to do with LUC being a generally useless stat that you tend to only build to be able to crit (sometimes) , or to use one of the arguably best elements in the game. Maybe if it offered so...
Ray2064
Ray2064
Balance Fu 11 509 02-14-2024, 05:03 AM
    Thread: Buffing Melee Weapon Crit Damage
Post: RE: Buffing Melee Weapon Crit Damage

I'm not too sure about buffing them to have the same base crit damage as axes do, even with the arguments presented- mostly because in this case axes themselves would be in a weirder spot, just having...
Ray2064
Ray2064
Balance Fu 11 509 02-12-2024, 08:57 AM
    Thread: Pain Proof
Post: RE: Pain Proof

Maybe if the barrier worked slightly differently ? Such as not having any DR to it or armor, so it could be torn through fairly easily, but at the same time be valuable to frailer builds Something li...
Ray2064
Ray2064
Balance Fu 16 982 12-20-2023, 07:09 AM
    Thread: Random Stat Rerolling
Post: RE: Random Stat Rerolling

(12-11-2023, 06:16 PM)Poruku Wrote: It's not like builds with 60 san are a menace. They can have it. I mean I played a 60 san lupine recently. Really boosted the res to reach that juicy 25% all. It ...
Ray2064
Ray2064
Suggestions 14 966 12-12-2023, 04:31 PM
    Thread: Here Comes a Thot
Post: RE: Here Comes a Thot

(12-03-2023, 12:51 PM)Raigen.Convict Wrote: Personally, while skill slots are a pain. I'm in the field that if they did not exist at all... There's going to be some kinda cheeseball build that has F...
Ray2064
Ray2064
Balance Fu 8 604 12-03-2023, 02:31 PM
    Thread: Prophlyactic Blood
Post: RE: Prophlyactic Blood

its totally fine i swear
Ray2064
Ray2064
Balance Fu 4 584 11-10-2023, 04:55 PM
    Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart

(11-06-2023, 10:16 PM)MothEnthusiast Wrote: ... Why is the baseline that you SHOULD be getting an extra action over everyone else every turn? Action economy is the strongest thing in any game like t...
Ray2064
Ray2064
Balance Fu 25 2,429 11-07-2023, 04:28 AM
    Thread: Idol Step
Post: RE: Idol Step

Dancer in general is problematic, and Idol Step's definitely one of the main offenders, yes, if not THE main one Potentially just healing any damage dealt while dishing out a considerable amount of y...
Ray2064
Ray2064
Balance Fu 4 460 10-20-2023, 10:10 PM
    Thread: Fortune Wind no hurty
Post: RE: Fortune Wind no hurty

deserved
Ray2064
Ray2064
Bug Reports 3 387 10-01-2023, 04:53 PM
    Thread: Witness true strength
Post: RE: Witness true strength

(09-10-2023, 12:06 AM)Miller Wrote: (09-08-2023, 04:00 PM)Poruku Wrote: The issue isn't strength though, it's CE. Just nerf CE, it should be a premium stat. 0.5 from luc and fai and we're good You...
Ray2064
Ray2064
Balance Fu 31 3,211 09-10-2023, 11:05 AM
    Thread: Sentimental Swap
Post: RE: Sentimental Swap

(08-31-2023, 01:48 PM)Poruku Wrote: Well, that would make sense. Though weapon swapping in a world where one wrong move can cost you literally 100 battles of work, is a dangerous game to play. I'd l...
Ray2064
Ray2064
Suggestions 4 538 08-31-2023, 03:16 PM
    Thread: Team-wide healing Suggestion
Post: Team-wide healing Suggestion

So here's a simple suggestion, since AOE healing is known to be an utter pain in the ass for teamfights, mostly due to negating entire turns of attacking and actions for no more than 3 momentum, often...
Ray2064
Ray2064
Balance Fu 37 5,572 07-23-2023, 03:18 PM
    Thread: Korvara Retrospective
Post: RE: Korvara Retrospective

(07-10-2023, 08:33 PM)Soul_Hacker Wrote: I'll play the contrarian here, I suppose. I've been playing SL2 for quite some time. 2015? 2016? Something like that- before I'd made my discord, I know that...
Ray2064
Ray2064
General Discussion 20 4,491 07-10-2023, 09:58 PM
    Thread: How do ya'll feel about Monstrous Homunculi?
Post: RE: How do ya'll feel about Monstrous Homunculi?

There was a recent example of it ICly where people were very much trying to protect a wild monster-like Chimera who'd just commonly go around and maul people which imo illustrates Shujin's example pre...
Ray2064
Ray2064
General Discussion 31 5,760 06-15-2023, 08:06 PM
    Thread: On-Dodge Passives that are kinda bad
Post: RE: On-Dodge Passives that are kinda bad

You cannot call it awful so long as it literally benefits you further for already having greatly reduced/entirely negated enemy damage in the first place. End of the story.
Ray2064
Ray2064
Balance Fu 8 1,227 05-23-2023, 08:00 AM
    Thread: On-Dodge Passives that are kinda bad
Post: RE: On-Dodge Passives that are kinda bad

To agree with Renowner's latter part of his post- getting fucked in the ass harder for daring to miss a roll which already puts you in a bad position in the first place is anything but good-feeling fo...
Ray2064
Ray2064
Balance Fu 8 1,227 05-22-2023, 06:55 PM
    Thread: Rustic
Post: RE: Rustic

(05-04-2023, 11:33 PM)firehawk11 Wrote: Curses are curses, they should be bad why else would it be a curse?They should still be able to fulfill a niche and be more than just free elemental res mater...
Ray2064
Ray2064
Balance Fu 16 2,445 05-05-2023, 12:44 AM
    Thread: Evoker Skill : Primitive Lands
Post: Evoker Skill : Primitive Lands

Ahem. While the name of the skill doesn't really do any justice to indicate what it would do, I'm basically thinking of a passive-toggle a la Gentle Ember that'd let Base Mage's Elemental Enchantments...
Ray2064
Ray2064
Suggestions 3 700 04-21-2023, 01:40 PM
    Thread: Out of Luck
Post: Out of Luck

Yet another newplayer Balance Fu thread from your commonly hated Ray2064.  Luck as a stat imo just feels lacking for the investment you're giving into it, in the case where you're a basic attacker. ...
Ray2064
Ray2064
Balance Fu 15 1,967 03-28-2023, 10:44 AM
    Thread: Throwing A Punch (Away)
Post: Throwing A Punch (Away)

I'm going to go to the point with this one, Fists weapon are underwhelming compared to all of the other available types. - Horrendously low crit damage for some reason, despite the few scarce incenti...
Ray2064
Ray2064
Balance Fu 14 1,924 03-23-2023, 10:40 AM
    Thread: The Grind to Unchivalry
Post: The Grind to Unchivalry

Ahem. As it stands, the line of traits leading to Crude Chivalry is...Well. Unnecessarily tedious ? Crippling yourself from Chivalry until the requirements as met for wanting something as simple as b...
Ray2064
Ray2064
Suggestions 2 613 03-18-2023, 02:58 PM
    Thread: Have You Seen This Knight?
Post: RE: Have You Seen This Knight?

The knight isn't real Appo The accident wasn't your fault
Ray2064
Ray2064
General Discussion 10 2,690 03-04-2023, 04:54 PM
    Thread: About the Loli playbys...
Post: RE: About the Loli playbys...

(03-03-2023, 08:17 PM)WaifuApple Wrote: There once was a karma system. Never again."Thanks for the Neus gold kind stranger"
Ray2064
Ray2064
Suggestions 7 1,169 03-03-2023, 08:23 PM
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