Search Results
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Thread: The use of One-Hand Trait
Post: RE: The use of One-Hand Trait
I’d like to add that if the trait will be more enforced, there won’t be less people taking the trait. There will just be an influx of people with only one hand. This would be similar to how some Mitad... |
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Sawrock |
General Discussion
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31 |
1,930 |
03-01-2024, 09:05 PM |
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Thread: New Duckneck Enemy
Post: RE: New Duckneck Enemy
What a novel idea- I really love how the concept art brings your work to life! I'm 100% in agreement on this! |
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Sawrock |
Suggestions
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4 |
98 |
03-01-2024, 02:11 AM |
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Thread: Duckneck Wreck
Post: Duckneck Wreck
As much as I loathe them, and the area this would be for, and the game in general... ducknecks should be added to Sea of Clouds. It's only fair.
Make them drop duck meat- no need to add recipies usin... |
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Sawrock |
Suggestions
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5 |
206 |
03-01-2024, 02:07 AM |
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Thread: [2.81 v5] Double Down Elemental Town
Post: [2.81 v5] Double Down Elemental Town
Either I missed an update that changed this and the ore mouse-over descriptions didn't get updated, or this is a bug. When using elemental ore materials on weapons, the elemental attack they give is d... |
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Sawrock |
Bug Reports
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1 |
196 |
01-06-2024, 10:25 PM |
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Thread: Pain Proof
Post: RE: Pain Proof
I have the most objectively correct opinion.
Make only two changes to Pain Proof:
1. Remove the health cost.
2. When used, until the battle ends, no one can view your health. Not even you. You and yo... |
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Sawrock |
Balance Fu
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16 |
983 |
12-22-2023, 12:11 AM |
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Thread: Evade Sucks, man.
Post: RE: Evade Sucks, man.
Okay, here's a question then: the prior example of a zero-points-in-skill support character. How do you balance them for a 1v1? By what means should a support character win in a 1v1 against a crit rus... |
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Sawrock |
Balance Fu
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26 |
2,160 |
11-23-2023, 04:14 AM |
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Thread: Evade Sucks, man.
Post: RE: Evade Sucks, man.
My ancient, terribly-out-of-date knowledge of the game has left me with the objectively best opinion. The game should not be balanced for 1v1s, there should be dodgies that some people cannot hit reli... |
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Sawrock |
Balance Fu
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26 |
2,160 |
11-23-2023, 02:18 AM |
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Thread: Sawrock's Non-Serious Suggestion Thread
Post: RE: Sawrock's Non-Serious Suggestion Thread
black knight is underpowered and needs a buff
parry pairy: allows you to use more than one parry skill at once
also let you put heavy armor in item slot to shove people into mid-battle |
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Sawrock |
General Discussion
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64 |
19,888 |
09-21-2023, 01:48 AM |
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Thread: Thick Iron
Post: Thick Iron
Make a version of Boulder called Thick Iron, by using like... five times the amount of iron. Or using a unique ore. This has two purposes:
1. I don't have to go into the minotaur mushroom fun maze (a... |
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Sawrock |
Suggestions
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6 |
686 |
09-14-2023, 03:09 AM |
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Thread: Witness true strength
Post: RE: Witness true strength
easy solution
make all weapons excel weapons |
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Sawrock |
Balance Fu
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31 |
3,213 |
09-08-2023, 11:39 PM |
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Thread: The subject is missing. Please enter a subject.
Post: The subject is missing. Please enter a subject.
Whenever I talk about this, people don't seem to understand. Which is okay- this feeling of mine is derived from emotion, from something innate to my being. It isn't logically decided upon from though... |
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Sawrock |
Fruity Rumpus General
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4 |
1,250 |
08-02-2023, 12:58 AM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
(07-29-2023, 11:08 PM)caliaca Wrote: (07-29-2023, 09:57 PM)Sawrock Wrote: The thought of using dice rolls for conflict resolution is so… unsatisfying. And to resolve with just RP? The exact reason... |
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Sawrock |
General Discussion
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45 |
7,571 |
07-30-2023, 01:08 AM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
The thought of using dice rolls for conflict resolution is so… unsatisfying. And to resolve with just RP? The exact reason why I loathe that is because without a mechanical system to moderate fights, ... |
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Sawrock |
General Discussion
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45 |
7,571 |
07-29-2023, 09:57 PM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
man you guys are making my arm chopping simulator complicated |
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Sawrock |
General Discussion
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45 |
7,571 |
07-29-2023, 12:36 AM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
I wouldn’t call your speech brash, Balor. I agree with you 100%- open and clear communication is 100% the baseline, the bare minimum. Roleplaying is cooperative, and all. |
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Sawrock |
General Discussion
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45 |
7,571 |
07-27-2023, 05:42 PM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
To put my own two cents in, I will agree that playing antagonists is like a balancing act. You have to be a lot more mindful of how you react to others due to how IC negative actions can spring others... |
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Sawrock |
General Discussion
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45 |
7,571 |
07-27-2023, 04:46 AM |
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Thread: Shard Tracker Nemalyth upgrade
Post: RE: Shard Tracker Nemalyth upgrade
From what I understood, the intention was that when you enter a dungeon, it advises how many shards you still have left to collect (with the second tier upgrading such to also apply to the overworld m... |
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Sawrock |
Quality-of-Life (QoL)
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3 |
657 |
07-19-2023, 09:18 PM |
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Thread: Korvara - Bringing in the 6+ UL to town
Post: RE: Korvara - Bringing in the 6+ UL to town
If it's added, I prefer not as an upgrade to a system- I'd rather have it just be inherent. It'd just make grinding new characters more difficult. Not that that would be a problem for me, due to frequ... |
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Sawrock |
Balance Fu
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7 |
1,217 |
07-08-2023, 09:24 PM |
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Thread: favorite songs that are not songs thread
Post: RE: favorite songs that are not songs thread
[Video: https://youtu.be/2kr7KDCsIwshttp://] |
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Sawrock |
Fruity Rumpus General
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15 |
3,146 |
07-01-2023, 11:28 PM |
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Thread: snake pit
Post: snake pit
In West of Loathing there is a Snake Pit. You can fight unlimited snakes to get unlimited EXP. Why don't you? Because there's no real progression- you could just as easily be fighting monsters elsewhe... |
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Sawrock |
Suggestions
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2 |
623 |
06-27-2023, 12:39 AM |
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Thread: Pie Movement
Post: RE: Pie Movement
Crap, should work now
It’s really nothing special though lol I just made it for the test |
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Sawrock |
Suggestions
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3 |
712 |
06-25-2023, 09:16 PM |
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Thread: Pie Movement
Post: Pie Movement
This is a very niche suggestion- have weapons affected by Item Regalia be allowed to use movement states in the .dmi format. The easiest example I can think for this would be, say, if I iconned a pie.... |
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Sawrock |
Suggestions
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3 |
712 |
06-25-2023, 07:28 PM |
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Thread: Firthrower Mid Syndrome
Post: RE: Firthrower Mid Syndrome
nerf it more
make it require golden wax as fuel |
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Sawrock |
Balance Fu
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7 |
1,171 |
06-24-2023, 03:45 PM |
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Thread: Vomit Brain Food Button
Post: RE: Vomit Brain Food Button
only if you're a corbie and you have allies that have no current food, it would give your allies your food |
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Sawrock |
Suggestions
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7 |
1,030 |
06-20-2023, 12:36 AM |
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Thread: How do ya'll feel about Monstrous Homunculi?
Post: RE: How do ya'll feel about Monstrous Homunculi?
If we get monster races, I want to play as a bangaa. |
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Sawrock |
General Discussion
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31 |
5,780 |
06-16-2023, 08:05 AM |