Search Results
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Thread: Dark Imbuen't
Post: RE: Dark Imbuen't
I think this skill could probably just stand having enchantment apply at half effectiveness (+2 rounds) and having it be able to apply to Swords/Spears in addition to Axes as it does already, rounding... |
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Autumn |
Balance Fu
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4 |
1,560 |
11-25-2021, 06:02 PM |
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Thread: "Add All" to trade
Post: RE: "Add All" to trade
A search option would be a lot better even. |
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Senna |
Quality-of-Life (QoL)
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1 |
966 |
11-13-2021, 07:27 AM |
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Thread: Bow scalings need to be adjusted
Post: Bow scalings need to be adjusted
Their SWA is pretty pathetic compared to other weapons due to their general low Power, and no 'Two Handed' to benefit it, their interaction with Archer have been nerfed harshly and finally, its main S... |
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Snake |
Balance Fu
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9 |
2,194 |
11-10-2021, 09:55 PM |
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Thread: Bandit buffs
Post: Bandit buffs
Currently, bandits have a few glaring weak spots that should be touched up.
First up, bandit gunman are stuck using a weapon that scales off a stat they don't get, and that doesn't match normal gun s... |
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Tana |
Balance Fu
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0 |
593 |
11-09-2021, 06:43 PM |
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Thread: [2.53] Quest names absent in quest book+Shael Is Lost appears wrongly as incomplete
Post: [2.53] Quest names absent in quest book+Shael Is L...
I opened my quest book as a Guest, and saw empty boxes everywhere.
Quests could still be checked by clicking on each individual box, and I found that one quest (Shael Is Lost), that has been complet... |
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RandoCookie |
Bug Reports
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2 |
771 |
11-07-2021, 04:36 PM |
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Thread: 4th Class Promo Ideas
Post: RE: 4th Class Promo Ideas
A while ago I came up with a full concept for a paladin-esque curate promotion with an anti-magic melee warrior angle. To this day I'd still really like to see something like it. If you decide to read... |
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Turadis |
Class/Race Ideas
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7 |
2,575 |
11-01-2021, 07:54 AM |
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Thread: Preference Option for Partying Movements
Post: Preference Option for Partying Movements
Could we real quick suggest One Simple Selection how the Party Leader Movements even though the suggestion might be flooded it out?
It can be long requested but it might be time taking to be made.
T... |
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Whitender |
Quality-of-Life (QoL)
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1 |
898 |
10-27-2021, 02:24 AM |
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Thread: The Issues with Glancing Blows / Full Evasion
Post: The Issues with Glancing Blows / Full Evasion
I'm not going to lie, this system has way too many issues to be fun to play in, even as someone who enjoys playing heavy CEL investment characters 90% of the time.
So I'm going to address the major i... |
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Miller |
Balance Fu
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5 |
1,819 |
10-18-2021, 10:15 PM |
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Thread: [Permission Request] CHATURANGA
Post: RE: [Permission Request] CHATURANGA
So, it's been about a week, I thought maybe it'd be good to pop a screenshot in just to showcase kind of thing I wanna work on.
[Image: https://i.imgur.com/w7wyh4G.png]
So, some key notes:
> Wa... |
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KitKatarine |
Mapping
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4 |
2,302 |
10-15-2021, 10:15 PM |
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Thread: Lightning and Luck
Post: Lightning and Luck
Alright, I've been labbing and running a bunch of lightning focused builds in the past few weeks, and I'll have to say lightning is feeling like the weakest of common magic elements you can build righ... |
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InsainArcaneBirdbrain |
Balance Fu
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8 |
2,244 |
10-14-2021, 07:46 PM |
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Thread: Accursed First
Post: RE: Accursed First
And that's what makes the found items you can't craft with good curses rare, much like they already are. |
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Tana |
Balance Fu
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7 |
2,741 |
10-08-2021, 08:41 AM |
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Thread: Sayasnooza (Sayakensa changes)
Post: Sayasnooza (Sayakensa changes)
The Sayakensa is a very interesting hand slot item for Kenseis both mechanically as well as thematically as it offers Kenseis the ability to convert all of their skill damage to the Dark Element rathe... |
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Cogster |
Balance Fu
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1 |
906 |
10-05-2021, 08:54 PM |
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Thread: Black Knights have everything
Post: RE: Black Knights have everything
Black Knight isn't overloaded. It's updated. Most classes haven't seen an overhaul in the same way BK and Verglas have.
Instead of taking things away, we should be overhauling the other classes to be... |
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Kazzy |
Balance Fu
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9 |
2,313 |
10-04-2021, 08:33 AM |
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Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff
I just wanted to add my grain of salt, you don't need to be an eventmin to run events. Just creativity and effort, and money :^). So if you want more public events, have you considered creating a stor... |
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Poruku |
General Discussion
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28 |
9,569 |
10-02-2021, 05:52 PM |
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Thread: Bear Kaelensia - Ursa
Post: Bear Kaelensia - Ursa
We have avians, felines, canines and fish. I'm not saying we need every animal subgroup but, I think bears could bring interesting lore and mechanics to the table.
I'm thinking of them as big grumpy ... |
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Poruku |
Class/Race Ideas
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11 |
3,925 |
09-30-2021, 07:04 PM |
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Thread: Hmm...I think...we need a new verb?
Post: RE: Hmm...I think...we need a new verb?
I think the emote verb already does the job. Write in a manner that implies thought, no need to write out actual thought.
So instead of:
Ren Brown thinks: "Hmm, I wonder if james is going to use his ... |
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Poruku |
Suggestions
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6 |
1,941 |
09-30-2021, 12:04 AM |
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Thread: Hmm...I think...we need a new verb?
Post: RE: Hmm...I think...we need a new verb?
I think I could get behind a thought verb that can be blocked optionally, but if only because then there's a balance between THONKERS and people who don't care... but it also promotes "wallflower" men... |
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Shadbase |
Suggestions
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6 |
1,941 |
09-29-2021, 09:46 PM |
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Thread: Hello
Post: RE: Hello
please not in suggestions/balance fu stuff. It just shoves actually meaningful topics on the "forgotten second page" and I feel its unfair to those people that get pushed there with spam topics. |
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Shujin |
Fruity Rumpus General
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6 |
5,561 |
09-27-2021, 06:57 PM |
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Thread: Area of Effect vs Single Target
Post: RE: Area of Effect vs Single Target
Make it something like -10% per enemy hit past the first, for all enemies-- down to a minimum of 60%. So 2 enemies would be 90%, 3 at 80%, etc. |
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Mr.SmileGod |
Balance Fu
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13 |
3,375 |
09-20-2021, 04:41 AM |
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Thread: Heavy armor and its usage in PVE
Post: RE: Heavy armor and its usage in PVE
the issue with just doubling armor numbers is that "upgrades" feel pretty unimportant. Not the worst issue to have but...Its an issue in my opinion at least.
I already think that lack equipment prog... |
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Shujin |
Balance Fu
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8 |
2,347 |
09-16-2021, 10:31 AM |
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Thread: PvE and its current state in GR2
Post: PvE and its current state in GR2
Alright, now that the update's been out for a while, I've been noticing the state of PvE being a lot worse than it had been before. The largest culprit to this I feel is a combination of the level of ... |
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InsainArcaneBirdbrain |
Balance Fu
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1 |
859 |
09-15-2021, 12:43 AM |
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Thread: Blinding Lights (Blind thread)
Post: RE: Blinding Lights (Blind thread)
(09-14-2021, 05:38 AM)Kazzy Wrote: Blind is fine. Just make AoEs ignore it. Boom. Problem solved. And before you say 'BUT KAZ THAT MAKES WIZARD 2 STORNG' - So what. There's multiclassing in this gam... |
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Shujin |
Balance Fu
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9 |
2,596 |
09-14-2021, 09:18 AM |
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Thread: [Edit] Remove crafting fees in general
Post: RE: [Edit] Remove crafting fees in general
Taxes good, crafting taxes bad |
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adamkad1 |
Suggestions
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40 |
10,470 |
09-13-2021, 04:09 PM |
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Thread: Bookkeeping - Item Popularity
Post: RE: Bookkeeping - Item Popularity
Some kind of data on item popularity would be a powerful tool for balancing. Weapons are in a pretty good spot after the recent changes, but there are still many non-weapon equipment pieces (acidic cl... |
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sadbot |
General Discussion
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10 |
4,180 |
09-13-2021, 11:24 AM |
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Thread: V2.49/V2.50 R.R. Cannon no skills
Post: V2.49/V2.50 R.R. Cannon no skills
Revolver raid cannon from the mechanation trait cannot be used for either Gun or Fist skills. Should probably get fixed to work with one of them. |
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Lolzytripd |
Bug Reports
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4 |
1,205 |
09-09-2021, 07:21 PM |