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    Thread: Chaos Dice - Gacha Edition
Post: RE: Chaos Dice - Gacha Edition

(03-21-2024, 05:17 PM)K Peculier Wrote: Currently chaos dice rolls every turn and yells out to everyone like you're a boss character with a big fat weakness to be slapped with and another thing to a...
Autumn
Autumn
Balance Fu 8 294 03-22-2024, 02:07 AM
    Thread: Chaos Dice - Gacha Edition
Post: Chaos Dice - Gacha Edition

Currently chaos dice rolls every turn and yells out to everyone like you're a boss character with a big fat weakness to be slapped with and another thing to avoid and it takes up an equipment slot for...
K Peculier
K Peculier
Balance Fu 8 294 03-21-2024, 05:17 PM
    Thread: Do not go gentle into hat good night
Post: Do not go gentle into hat good night

They may be old hat by now, but I still miss them strongly from SL1; Jammer hats. They were cute. They were a fun, quirky bit of lore. They were a nice splash of wacky colour that lended a nice twist ...
Balthie
Balthie
Suggestions 0 152 01-23-2024, 03:08 AM
    Thread: Torsolessness Buff
Post: Torsolessness Buff

There are classes that have some benefit from being torsoless, such as Evoker and Martial Artist promos, as well as the effects from Flex Off and Like A Dragon. However, as one could imagine, lacking ...
the REAL Minos Prime
the REAL Minos Prime
Balance Fu 5 257 01-20-2024, 05:17 PM
    Thread: Special Strikes Are Kinda Weak
Post: Special Strikes Are Kinda Weak

The effects on special strikes can be either pretty good or pretty meh, that's not what I'm discussing today though, these things are really not great, it feels like they were originally thought up an...
Autumn
Autumn
Balance Fu 8 888 11-22-2023, 09:05 AM
    Thread: Martial Artist Promotion - Grappler
Post: Martial Artist Promotion - Grappler

A highly requested concept penned by someone who isn't very highly requested, still I thought it would be worth an evening to writing up my ideas for a grappler centric promotion class for martial art...
Autumn
Autumn
Class/Race Ideas 5 1,012 07-15-2023, 04:49 AM
    Thread: RP Ping
Post: RP Ping

Simply put, have an option that pings your game window if you get an IC post, that way if you're doing something on the side you don't have to constantly watch your screen to catch the moment someone ...
Trexmaster
Trexmaster
Quality-of-Life (QoL) 10 1,956 12-22-2022, 03:58 AM
    Thread: Smelting in the Smithy Kit
Post: Smelting in the Smithy Kit

Pretty self-explanatory. I want to be able to smelt ores with a smithy kit, without having to buy myself a science kit for smelting and spend 200 asagos/patrions just so I can do metalworking on the s...
CuteRedCrab
CuteRedCrab
Quality-of-Life (QoL) 1 563 12-03-2022, 01:49 PM
    Thread: Cheesed to meet you
Post: Cheesed to meet you

Simple suggestion: 1x Milk 1x Lemon = 1-2x Cheese Wedge. It could be via a new placeable, a Cheese Press kindly made by Slydria. Probably another QTE ala the Butter Churner. This would also give ...
Trexmaster
Trexmaster
Suggestions 6 2,074 10-07-2022, 08:39 AM
    Thread: Small Floating Adjustment
Post: Small Floating Adjustment

With the change to Blessed that makes it a higher reward hit enchantment for hitting spirited or holy weak fellows, a niche for a general hit enchantment has been left unfulfilled, Bloodhunt does take...
Autumn
Autumn
Balance Fu 5 1,232 09-11-2022, 07:40 PM
    Thread: The Opposite of Lovely Face
Post: The Opposite of Lovely Face

Title. But really though, I would love a trait that does effectively the same thing as lovely face, it's just for being scary instead. So instead of charm, fear? Hesitation? Hell, make it a taunt or...
Grandpa
Grandpa
Suggestions 2 647 08-21-2022, 05:43 AM
    Thread: Korvara +6 Upgrade
Post: RE: Korvara +6 Upgrade

I agree with Sawrock, making it come out of the box with +6 being the default, and then making Michelle's Stamp reduce the cost of upgrading gear, would still be worth it.
Autumn
Autumn
Suggestions 6 1,316 08-05-2022, 01:30 AM
    Thread: Pickaxes Please
Post: Pickaxes Please

Now that Korvara exists, I am feeling the immense pain of having to purchase hundreds of rusty pickaxes, as there is no 'decent pickaxe' salesman in Korvara.  At the same time, we're able to buy shove...
renowner
renowner
Quality-of-Life (QoL) 1 634 08-04-2022, 03:12 PM
    Thread: [Korvara] Buff lootrates
Post: RE: [Korvara] Buff lootrates

I'd rather not buff loot, but make more crafting books accessible.
Snake
Snake
Balance Fu 12 2,818 08-04-2022, 11:30 AM
    Thread: [Korvara] Funny Rock Finding
Post: [Korvara] Funny Rock Finding

Either as an upgrade at the crystal terminals or by default, can the shards be made to give off light as if they were a torch? The ones behind trees are a bit awful.
FaeLenx
FaeLenx
Suggestions 2 678 08-04-2022, 09:14 AM
    Thread: Earth Elemental Impacts; a Rocky Road
Post: Earth Elemental Impacts; a Rocky Road

So. It's been a long time coming. Earth as an Elemental Impact has been classically underwhelming, and severely hit or miss. It comes in two flavours for the most part- either the intensely boring an...
Balthie
Balthie
Suggestions 3 884 08-02-2022, 06:32 AM
    Thread: Astrology (otherwise known as Starsign)
Post: Astrology (otherwise known as Starsign)

It goes without saying that virtually every single character likely picks up Starsign from Astrology as it's a free +1 stat as well as +2 of the appropriate elemental ATK, on top of functioning with L...
Trexmaster
Trexmaster
Suggestions 0 468 08-01-2022, 10:07 AM
    Thread: Stat Equality
Post: Stat Equality

Currently, some classes (if they have a split stat mix) require only 3 Sp for a +3 to two different stats. Other classes require a 5 SP investment for +6 to one. To knock down on some.. SP investment...
Rendar
Rendar
Balance Fu 2 751 07-28-2022, 03:15 PM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

I agree that mercs should probably change. Saying that trivializing the content can also be done 100 different ways without them is entirely true, but I think that mercs do it in a very unhealthy way,...
sadbot
sadbot
Balance Fu 25 4,861 07-27-2022, 10:30 PM
    Thread: Demon Hunting 101
Post: Demon Hunting 101

DISCLAIMER: These are just ideas and by default I don't expect any of them to be perfect/go through, they can also be changed as seen fit. The main purpose of this thread is to try and provide suggest...
Fern
Fern
Balance Fu 17 3,201 07-26-2022, 10:59 PM
    Thread: Korvara Drop Suggestion
Post: Korvara Drop Suggestion

Could we, if possible, get the volcano turtle boss guy in terra flama to drop Volcanic Enchants? That, or make them craftable maybe.. It's a build enabler for a lot of niche, fun builds, and I rather ...
Asellia
Asellia
Suggestions 0 475 07-26-2022, 10:40 PM
    Thread: Donation Renovation
Post: Donation Renovation

Can both the blue and brown Asago chests be added to the Smuggler's Den? While they have a bank, they don't have a spot to purchase donation items and I don't like risking my bandit character's life e...
Sawrock
Sawrock
Suggestions 3 743 07-24-2022, 04:35 PM
    Thread: Wyverntouched need tails too
Post: Wyverntouched need tails too

So, lore-wise, we know Wyverntouched can have tails. But there's no icon to represent it. All I'm suggesting here is that they get access to the Hyattr/Salamandra tail icon, much akin to when Theno g...
Treantfence
Treantfence
Suggestions 7 1,337 07-24-2022, 10:03 AM
    Thread: Very Slight Rampaging Adjustment
Post: Very Slight Rampaging Adjustment

Rampaging doesn't shred as much DR as it used to, even though DR as a whole is a tiny a bit lower, Rampaging wasn't in a position where it deserved this at all, adjusting it to shred off flat Phys.DR%...
Autumn
Autumn
Balance Fu 4 1,150 07-22-2022, 01:35 PM
    Thread: Song-Fu
Post: RE: Song-Fu

I'd like to use this post to make a shameless callback to a point that I've tried to make previously. Something that makes all support classes (or at least their supportive elements) feel for the most...
sadbot
sadbot
Balance Fu 8 1,814 07-21-2022, 10:06 PM
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