Search found 10 matches

by Neus
Tue Jul 09, 2019 3:52 pm
Forum: Suggestions
Topic: Lets talk: Watches and other time telling methods
Replies: 4
Views: 122

Re: Lets talk: Watches and other time telling methods

Is clicking the laplaceNET button really that much of a hassle?
by Neus
Sat Jul 06, 2019 9:54 am
Forum: Bug Reports
Topic: Lifelong Bonds (Spiritual Bond)
Replies: 3
Views: 123

Re: Lifelong Bonds (Spiritual Bond)

This has been corrected.
by Neus
Sat Jul 06, 2019 9:51 am
Forum: Bug Reports
Topic: Create Spectre too Tricksy
Replies: 4
Views: 213

Re: Create Spectre too Tricksy

They are still there, you just can't see them.
by Neus
Fri Jul 05, 2019 3:05 pm
Forum: Bug Reports
Topic: Youkais being stubborn [v.2.06b]
Replies: 2
Views: 106

Re: Youkais being stubborn [v.2.06b]

Please don't report multiple bugs in the same topic. I've made adjustments to the youkai skill cache that might fix this.
by Neus
Fri Jul 05, 2019 12:43 pm
Forum: Bug Reports
Topic: Lifelong Bonds (Spiritual Bond)
Replies: 3
Views: 123

Re: Lifelong Bonds (Spiritual Bond)

I don't understand what you mean. You can't (shouldn't) be able to get Bonded Youkai benefits without Spiritual Bond anyway.
by Neus
Fri Jul 05, 2019 12:41 pm
Forum: Bug Reports
Topic: [QUERY] Guardian Spirit and Affinity
Replies: 1
Views: 100

Re: [QUERY] Guardian Spirit and Affinity

I don't have a problem with it really.
by Neus
Fri Jul 05, 2019 12:03 pm
Forum: Bug Reports
Topic: Kirosh disables the ability to pick up scrap
Replies: 1
Views: 82

Re: Kirosh disables the ability to pick up scrap

I'll adjust it so it will only ignore enemy field objects instead of allied ones as well.
by Neus
Fri Jul 05, 2019 11:42 am
Forum: Bug Reports
Topic: Pinball Doubling Cinders/Oil [v.2.06b]
Replies: 1
Views: 118

Re: Pinball Doubling Cinders/Oil [v.2.06b]

This has been corrected.
by Neus
Fri Jul 05, 2019 11:29 am
Forum: Bug Reports
Topic: Create Spectre too Tricksy
Replies: 4
Views: 213

Re: Create Spectre too Tricksy

If this is just Domino Resonate, it's just how the spell works. It only hits the first target it encounters, which will be the Shade.
by Neus
Fri Jul 05, 2019 11:23 am
Forum: Bug Reports
Topic: Pulling Plot v2.06b
Replies: 3
Views: 109

Re: Pulling Plot v2.06b

Make sure all the variables are there; it has to pull from the original tile, and your Dynamic Shooting has to be rank 5.

As for the last post, I don't know what you're referring to, so you'll have to give more details on what you're talking about.