Search found 10 matches

by ValkyrieSkies
Mon Dec 16, 2019 12:28 am
Forum: Suggestions
Topic: Player Count for Player Properties
Replies: 7
Views: 279

Player Count for Player Properties

Player Housing is a great way to create unique and diverse environments and flesh out the world and open up many new avenues of interactions - or at least they would be if it weren't for the fact that there's no way of telling if a property is empty or not. So, a probable fix to this could be the ad...
by ValkyrieSkies
Mon Oct 07, 2019 9:31 am
Forum: Suggestions
Topic: Enhanced profile!!
Replies: 9
Views: 472

Re: Enhanced profile!!

I kinda like the uniformity the current profile template provides as it generally prevents some of the illegible/eyerape tier profiles you'd find in Sbires, however different profile pics for different pages/tabs is an idea I really like and I've thought of bringing it up myself in the past - it'd m...
by ValkyrieSkies
Tue Oct 01, 2019 5:19 pm
Forum: Suggestions
Topic: Stagnancy and the world of SL2
Replies: 8
Views: 786

Re: Stagnancy and the world of SL2

It's not about advancing the timeline or anything that grand though, it's just about making the world not feel like a lifeless dead husk beyond the players through a simple bit of ongoing flavour. Everyday in real life people chat about inconsequential news across the whole planet, and it'd be nice ...
by ValkyrieSkies
Thu Sep 26, 2019 9:00 am
Forum: Suggestions
Topic: Stagnancy and the world of SL2
Replies: 8
Views: 786

Re: Stagnancy and the world of SL2

You're missing the entire point: A news agency made by a player could only ever report on what's happening amongst player characters which doesn't change anything - the world continues to be unchanging and everything remains strictly personal. I'm asking for information and news about the actual can...
by ValkyrieSkies
Wed Sep 25, 2019 10:03 am
Forum: Suggestions
Topic: Stagnancy and the world of SL2
Replies: 8
Views: 786

Stagnancy and the world of SL2

This is going to sound way more dramatic than it really is, but I want to discuss what I consider one of the biggest failings of SL2 as a setting; stagnancy. In SL2, the primary interactions taken in roleplay are generally driven purely by personal history and character - this isn't a problem in its...
by ValkyrieSkies
Tue Sep 24, 2019 9:33 am
Forum: Suggestions
Topic: Guild QoL
Replies: 5
Views: 296

Re: Guild QoL

Speaking of Guild QoL,

PLEASE MOVE THE 'LEAVE GUILD' BUTTON SOMEWHERE OTHER THAN RIGHT BESIDE THE 'CLOSE WINDOW' BUTTON
by ValkyrieSkies
Sun Sep 22, 2019 5:29 pm
Forum: Suggestions
Topic: Let's add a basic Rifle!
Replies: 14
Views: 975

Re: Let's add a basic Rifle!

Nah, the whole point of Ranger is that it's THE bow class; it makes much more sense to have Arbalest offer more gun options instead, especially for launchers.
by ValkyrieSkies
Sun Sep 22, 2019 9:14 am
Forum: Suggestions
Topic: Let's add a basic Rifle!
Replies: 14
Views: 975

Re: Let's add a basic Rifle!

One Overcharge is for use with any gun that only fires a single round, the picture just happens to be a shotgun. As for the power thing, I don't think it's good design philosophy to let a weapon be defined by a class - If you make the rifle have just as much power as the shotgun then that makes it w...
by ValkyrieSkies
Sat Sep 21, 2019 3:58 pm
Forum: Suggestions
Topic: Let's add a basic Rifle!
Replies: 14
Views: 975

Re: Let's add a basic Rifle!

While I was at it, I decided to do a few more sprites, including; * Some different finishes for the basic rifle, i.e: Light wood, dark synthetic material, and redwood * A scoped rifle which could be a blacksmithing weapon made using the base rifle which would sacrifice power, scaling and hit for mor...