Search found 10 matches
- Fri Nov 22, 2019 5:22 am
- Forum: Balance Fu
- Topic: Unlimited Power (Eternal Servitude)
- Replies: 12
- Views: 261
Re: Unlimited Power (Eternal Servitude)
If it a spell being cast for the staff than I imagine there a number of options to counteract it as there is any other build, or if in term of team fight and you know what your suffering, pack in negotiate as a ST (I'm sure many folk still run it on the side), confusion if you really want it to pun...
- Fri Nov 22, 2019 4:46 am
- Forum: Balance Fu
- Topic: Unlimited Power (Eternal Servitude)
- Replies: 12
- Views: 261
Re: Unlimited Power (Eternal Servitude)
A valid option, but I felt it'd be a bit too extreme on the nerf scale. Since rank C requires 6m, 6m, then 3m
Its a big change, since knockdown and stuff would cancel it not just silence.
- Fri Nov 22, 2019 4:24 am
- Forum: Balance Fu
- Topic: Unlimited Power (Eternal Servitude)
- Replies: 12
- Views: 261
Unlimited Power (Eternal Servitude)
Eternal Servitude, the new weapon that people are paying over 200k murai for. Clearly there is a reason its a very demanded item. Some people even paying up to 2000 asagos (20$ IRL directly) for one. So why is this? Certainly 120% scaling on a non tome weapon is nice, but that's not why its being us...
- Sun Oct 06, 2019 6:09 pm
- Forum: Suggestions
- Topic: Rabbit Leap - QoL change for Leporidae
- Replies: 9
- Views: 590
Re: Rabbit Leap - QoL change for Leporidae
Just incase I hadn't already responded, how about no. They already get enough shit without forcing emotes on them.
- Sun Oct 06, 2019 6:08 pm
- Forum: Suggestions
- Topic: Another Fluffy Option for PvP
- Replies: 9
- Views: 548
Re: Another Fluffy Option for PvP
Didn't think anything I was going to read today would convince me to log in and reply, but this is a great idea. As someone who plays a Mad Dullahan in mallus and attacks camps, I literally have an entire class slot dedicated JUST to summoning two more knights to make it SOMEWHAT like a swarm of min...
- Sat Oct 05, 2019 10:39 pm
- Forum: Bug Reports
- Topic: Dark Chitin Rounds (Dark Claws)
- Replies: 1
- Views: 152
Dark Chitin Rounds (Dark Claws)
What Happens: Currently, the shaitan passive of Dark Claws (Powerful black carapace protects and increases the force of the Shaitan's attacks. They gain +6 (-1 per 10 Scaled SAN) damage to all attacks, but attacks with Tomes and Bows use up twice as much weapon durability (due to the delicate aspect...
- Tue Sep 17, 2019 10:08 pm
- Forum: Suggestions
- Topic: Let's add a basic Rifle!
- Replies: 14
- Views: 775
Re: Let's add a basic Rifle!
Passive Ability: Take Aim, unused momentum is converted to Hit at a rate of 1 to 10% hit at the end of the turn, until you take a shot. Active Ability (Chimeric): 'Quickscope' Perform a basic attack that consumes all available momentum, gaining 20% hit chance per extra point of momentum spent. 4 rou...
- Sat Aug 31, 2019 3:42 pm
- Forum: Suggestions
- Topic: Winged Reprobation
- Replies: 2
- Views: 184
Re: Winged Reprobation
A good idea, honestly I would say that hookshot should be usable in the same situation too since people keep GETTING STUCK
Flying should be more tiring than a well practiced jump, and hookshot and then climbing would be even moreso than that.
Flying should be more tiring than a well practiced jump, and hookshot and then climbing would be even moreso than that.
- Sat Aug 31, 2019 3:19 pm
- Forum: Balance Fu
- Topic: Spirit Pain in the rear
- Replies: 4
- Views: 376
Re: Spirit Pain in the rear
A sounds more healthy to me, though B would be fine if it was changed to actually roll inflict, its not fun to coinflip 50% to get to do nothing every turn.
I've never seen it used in pvp, but I know how strong it is in this situation regardless.
I've never seen it used in pvp, but I know how strong it is in this situation regardless.
- Sat Aug 31, 2019 3:16 pm
- Forum: Balance Fu
- Topic: Terra Strike
- Replies: 5
- Views: 443
Re: Terra Strike
Play a lot of monk, definitely a over-tuned skill. For very little investment you can do some huge damage (My build for the purpose averages 322 damage to a prinny with it without any buffs)
Setting Sun is also surprisingly strong, though I doubt anyone will agree there.
Setting Sun is also surprisingly strong, though I doubt anyone will agree there.