Search found 10 matches

by FaeLenx
Fri Nov 01, 2019 7:20 am
Forum: Balance Fu
Topic: Dullahans no weakness?
Replies: 32
Views: 906

Re: Dullahans no weakness?

I mean, they get infinite mana resources without that interference interference. What's the difference between them being perma-stunned at 0 FP and any other character being nearly entirely worthless while interfered at 0 FP? The only reason they might need monk-tier focus generation to start with i...
by FaeLenx
Fri Nov 01, 2019 1:02 am
Forum: Balance Fu
Topic: Dullahans no weakness?
Replies: 32
Views: 906

Re: Dullahans no weakness?

Was the extra momentum they get from soul rage an artifact of pre-gr days like the increased momentum from engineer Overclock or was that something added afterwards? Also, maybe just get rid of their interference resistance in general. They already have the opportunity for insane sustain. Adding an ...
by FaeLenx
Sat Oct 19, 2019 1:49 pm
Forum: Bug Reports
Topic: [v2.12] Smokescreen being a stinky
Replies: 2
Views: 88

Re: [v2.12] Smokescreen being a stinky

Yes, it makes it so your allies do not get effected by the hit penalty.

That doesn't need to be changed. Smoke should always blind people, even allies, and letting you and allies see through it would be way too powerful.
by FaeLenx
Sat Oct 19, 2019 1:47 pm
Forum: Balance Fu
Topic: Dullahans no weakness?
Replies: 32
Views: 906

Re: Dullahans no weakness?

The race that always wears a mayelia so they can heal and gain FP while getting 50% DR?

In a game of resource management, they get a free pass on most of it.
by FaeLenx
Sat Oct 19, 2019 1:43 pm
Forum: Balance Fu
Topic: Vampire + Sustain Changes
Replies: 14
Views: 531

Re: Vampire + Sustain Changes

I run items than Pr-His all the time. Smoke bombs, gems, and cleanse potions make just as big of a change in the flow of battle.
by FaeLenx
Mon Sep 30, 2019 4:06 am
Forum: Bug Reports
Topic: Alchemy - 2.11c
Replies: 5
Views: 343

Re: Alchemy - 2.11c

Prescription hi potions are where your money's at as a crafter. Anything smaller is just chump change.
by FaeLenx
Mon Sep 30, 2019 3:59 am
Forum: Suggestions
Topic: Pawn Shop Sorting
Replies: 3
Views: 265

Re: Pawn Shop Sorting

If you use the sort button in your inventory, that tab also gets sorted the same way your all tab does. Not the most helpful if you're trying to just sell equipment, but eventually you'll get to the point where the only things you'll want to sell are the only new items you have to sell to begin with.
by FaeLenx
Tue Sep 17, 2019 4:25 pm
Forum: Balance Fu
Topic: On Quickdraw and Damage Stacking
Replies: 29
Views: 1013

Re: On Quickdraw and Damage Stacking

I like the subtler, smaller changes happening.
by FaeLenx
Sun Sep 15, 2019 3:37 pm
Forum: Balance Fu
Topic: Change to rush down strategies
Replies: 16
Views: 1361

Re: Change to rush down strategies

How has such a good idea existed for so long without ever being implemented?
by FaeLenx
Sun Sep 15, 2019 3:34 pm
Forum: Balance Fu
Topic: On Quickdraw and Damage Stacking
Replies: 29
Views: 1013

Re: On Quickdraw and Damage Stacking

Yes, the change needs to happen where MGers can't deal 600 damage in a single turn 0. But also yes, armor of nails, fang faced shield, and bellplate need to be looked at and changed in the way they deal with multishot guns. For everyone complaining about losing a fight before it's even started due t...